
UI/UX Designer
Posted 16 hours ago

Posted 16 hours ago
This is a fully remote position, open to applicants in United States.
• Develop unique UI/UX designs that align with artistic direction and gameplay objectives.
• Create and sustain UI/UX documentation, style guides, user flows, wireframes, prototypes, mock-ups, and designs that are ready for implementation.
• Design menu interfaces, HUDs, input controls, navigation elements, informational components, and dialogue boxes.
• Craft responsive UI/UX adaptable across various platforms, aspect ratios, and screen orientations.
• Report to game directors and collaborate effectively with game designers, artists, and engineers.
• Identify and address UX challenges and opportunities based on playtesting and team feedback.
• Exhibit ownership and autonomy while meeting project deadlines.
• Participate in and contribute to scheduled meetings.
• Utilize ClickUp and Microsoft Teams in a responsive and proactive manner.
• Degree, diploma, or certificate in Human-Computer Interaction, Game Design, Graphic Design, Information Science, or a related field; equivalent experience is highly valued.
• Minimum of 3 years of experience as a UI/UX Designer for games (mobile, PC, and/or console) is preferred.
• A strong portfolio that effectively showcases skills and design approach.
• Knowledge and application of UX flow and accessibility best practices.
• Proficiency in Adobe Creative Suite, Miro, and Figma.
• Excellent written and verbal communication abilities.
• Capacity to give and receive constructive feedback and iterate quickly based on playtest and team insights.
• Ability to collaborate within a team-oriented, dynamic, and cross-functional environment.
• Highly organized, self-reliant, and task-focused.
• Applicants must reside in North America.
• Capability to demonstrate work, reasoning, and problem-solving without relying on AI assistance.
• Proactive and responsive usage of ClickUp and Microsoft Teams.
• Required attendance and contribution in scheduled meetings.
• Preferred: Experience with Unity and Unity UI Toolkit.
• Preferred: Experience using version control tools such as Git.
• Preferred: Experience designing UI/UX for mobile games.
• Preferred: Experience creating responsive interfaces that accommodate localized text.
• Preferred: Experience conducting user testing initiatives.
• Preferred: Understanding of console certification requirements related to UI.
• Secured 6-month, full-time, remote work-from-home position.
• Potential for contract extension if project completion requires it.
• Work hours capped at 40 hours per week.
• Flexible scheduling outside of company core hours.
• Competitive salary in lieu of health benefits for international candidates.
• Attractive, fixed monthly payment rate.
• Safe and stable position throughout the project's duration.
• Collaborative and friendly work environment with diverse colleagues and partner companies.
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