Senior Level Artist

Posted Aug 18

This is a fully remote position, open to applicants in Canada.

πŸ“‹ Description

β€’ Develop playable levels in alignment with the vision of Art Directors and the requirements of Level Design.

β€’ Collaborate with teams including Concept Art, Character Art, Environment Art, Tech Art, Level Design, and Animation.

β€’ Uphold the artistic direction and maintain high-quality standards.

β€’ Construct world geometry and level layouts using Unreal Engine.

β€’ Transform existing assets into innovative forms.

β€’ Outline modules and levels, and create initial/proxy materials.

β€’ Deliver work that meets specifications while adhering to workflow pipelines and deadlines.

β€’ Model proxy assets as needed.

β€’ Engage in reviews and incorporate feedback from leads and colleagues.

β€’ Take part in R&D projects to investigate new techniques and enhance pipelines and workflows.


⛳️ Requirements

β€’ A robust portfolio demonstrating playable levels with created geometry.

β€’ Proficiency and familiarity with industry-standard 3D modeling software such as Maya, Max/3dsMax, Blender, ZBrush, Photoshop, or their equivalents.

β€’ Capability to artistically interpret concepts or creatively expand beyond initial ideas.

β€’ Evidence of narrative set dressing skills.

β€’ Strong foundation in traditional art skills and design principles, including composition, layout, shape, form, texture, value, and color.

β€’ Experience with Unreal Engine or similar platforms.

β€’ Comprehensive understanding of modular workflows.

β€’ Proficiency in using PBR shaders and normal maps.

β€’ Ability to accept and apply feedback effectively.

β€’ Eagerness to learn and adapt to new styles, techniques, and workflows.

β€’ Capability to collaborate with department leads and various teams to address artistic and technical challenges.

β€’ Strong verbal and written communication skills in English.

β€’ Minimum of 3 years of experience in AAA console/PC game development, with at least 1 year using Unreal Engine.

β€’ Nice-to-have: traditional art skills in typography, color, and light; experience with Unreal 4/5; skills in environment modeling; experience in level design.


🏝️ Benefits

β€’ Comprehensive benefits package fully covered by PCF.

β€’ Insurance reimbursement for 100% of claims (up to $1000 per service annually, including individual family coverage).

β€’ Complete dental coverage, encompassing major dental procedures.

β€’ 4% RRSP matching before tax deductions, fully vested from day one.

β€’ Paid time off during Winter Holidays.

β€’ 20 paid vacation days and 5 paid sick days annually.

β€’ Free virtual health and mental well-being sessions available for members and their dependents.

β€’ Opportunities for personal development and the chance to work in a global environment.

β€’ Collaborate within a creative team filled with individuals passionate about their work.

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