
Senior Level Artist
Posted Aug 18

Posted Aug 18
This is a fully remote position, open to applicants in Canada.
β’ Develop playable levels in alignment with the vision of Art Directors and the requirements of Level Design.
β’ Collaborate with teams including Concept Art, Character Art, Environment Art, Tech Art, Level Design, and Animation.
β’ Uphold the artistic direction and maintain high-quality standards.
β’ Construct world geometry and level layouts using Unreal Engine.
β’ Transform existing assets into innovative forms.
β’ Outline modules and levels, and create initial/proxy materials.
β’ Deliver work that meets specifications while adhering to workflow pipelines and deadlines.
β’ Model proxy assets as needed.
β’ Engage in reviews and incorporate feedback from leads and colleagues.
β’ Take part in R&D projects to investigate new techniques and enhance pipelines and workflows.
β’ A robust portfolio demonstrating playable levels with created geometry.
β’ Proficiency and familiarity with industry-standard 3D modeling software such as Maya, Max/3dsMax, Blender, ZBrush, Photoshop, or their equivalents.
β’ Capability to artistically interpret concepts or creatively expand beyond initial ideas.
β’ Evidence of narrative set dressing skills.
β’ Strong foundation in traditional art skills and design principles, including composition, layout, shape, form, texture, value, and color.
β’ Experience with Unreal Engine or similar platforms.
β’ Comprehensive understanding of modular workflows.
β’ Proficiency in using PBR shaders and normal maps.
β’ Ability to accept and apply feedback effectively.
β’ Eagerness to learn and adapt to new styles, techniques, and workflows.
β’ Capability to collaborate with department leads and various teams to address artistic and technical challenges.
β’ Strong verbal and written communication skills in English.
β’ Minimum of 3 years of experience in AAA console/PC game development, with at least 1 year using Unreal Engine.
β’ Nice-to-have: traditional art skills in typography, color, and light; experience with Unreal 4/5; skills in environment modeling; experience in level design.
β’ Comprehensive benefits package fully covered by PCF.
β’ Insurance reimbursement for 100% of claims (up to $1000 per service annually, including individual family coverage).
β’ Complete dental coverage, encompassing major dental procedures.
β’ 4% RRSP matching before tax deductions, fully vested from day one.
β’ Paid time off during Winter Holidays.
β’ 20 paid vacation days and 5 paid sick days annually.
β’ Free virtual health and mental well-being sessions available for members and their dependents.
β’ Opportunities for personal development and the chance to work in a global environment.
β’ Collaborate within a creative team filled with individuals passionate about their work.
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