
Senior FX Artist
Posted Sep 2

Posted Sep 2
This is a fully remote position, open to applicants in Canada.
• Conceptualize and produce intricate visual simulations, including fire, smoke, fluids, destruction, and both magical and abstract effects.
• Create simulations that adhere to both artistic and technical standards.
• Utilize Houdini (Pyro, Flip, RBD, Vellum, SOPs) to craft optimized and flexible effects.
• Take full ownership of FX assignments, managing the process from initial setup to final rendering.
• Conduct quality assurance on files, caches, and workfiles prior to submission.
• Suggest artistic approaches that align with the project's overall vision.
• Engage in daily meetings and implement received feedback.
• Modify effects to suit narrative needs, visual aesthetics, and scene pacing.
• Enhance caches and maintain stability throughout setups.
• Detect and troubleshoot technical challenges.
• Work alongside the Pipeline team to incorporate or evaluate new tools.
• Confirm that effects are compatible with layout, lighting, and compositing.
• Provide estimates, highlight potential scheduling issues, and collaborate with Production on priorities.
• Take part in turnovers, briefings, and progress assessments.
• Share expertise and assist in the development of FX documentation and process enhancements.
• Extensive knowledge in high-end photorealistic visual effects.
• A minimum of 10 years of FX experience in a VFX studio is preferred.
• Advanced skills in Houdini (Pyro, Flip, RBD, Vellum, SOPs).
• Basic familiarity with compositing (Nuke) and rendering (Arnold and Karma).
• Understanding of USD and Solaris.
• Solid grasp of motion, physics, and visual rhythm.
• Highly organized, self-driven, detail-focused, and a team player.
• Preferred: Knowledge of Flow Production Tracking.
• Preferred: Experience in developing Houdini tools.
• Preferred: Scripting experience in Python or VEX.
• Full-time employment.
• Contract duration extending until the end of March 2027.
• Option for remote work.
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