Hard Surface Artist – Contract

Posted Sep 9

This is a fully remote position, open to applicants in United States.

📋 Description

• Design clean, stylized, and precise box-modeled hard-surface shapes.

• Develop hero props, weapons, vehicles, character armor, and various game assets.

• Construct game-ready low-poly meshes.

• Generate proper and efficient UV layouts.

• Create LOD assets that are optimized for real-time engines, particularly with a focus on Unreal Engine.

• Implement appropriate topology, baking, rig-ready practices, and game optimization techniques.

• Utilize Maya, ZBrush, Substance Painter, Substance Designer, and Unreal for game-art asset development.

• Craft PBR materials from scratch using Substance Painter and/or Substance Designer.

• Produce exceptional textures and shading.

• Collaborate with P4V and maintain optimized game-ready pipelines.

• Assist in bringing characters and their arsenal to life for Bladework Games' online ARPG.


⛳️ Requirements

• Highly skilled in Maya, ZBrush, Substance Designer, and Substance Painter.

• Over 3 years of experience in the game industry.

• At least one completed title.

• Strong capabilities in both high- and low-poly modeling.

• Proven expertise in quality texture baking.

• Understanding of architectural and engineering fundamentals.

• Familiarity with PBR materials and lighting techniques.

• Excellent communication skills and the ability to work collaboratively.

• A web portfolio showcasing high-quality 3D rendered samples and 2D texture art.

• Portfolio should include examples of lit interiors and exteriors.

• A diverse portfolio featuring both hard surface and organic models.

• Samples from prior industry work.

• Experience with Unreal Engine is advantageous.

• Strong skills in concept development are a plus.

• Basic knowledge of color theory is a plus.

• Understanding of effective composition principles is a plus.

• Resourcefulness and creative problem-solving abilities are a plus.


🏝️ Benefits

• Contract position.

• Remote work opportunity.

• Chance to contribute to a new living, online intellectual property.

• Work on a PC-first, cross-platform ARPG.

• Create stylized characters, armor, weapons, and associated assets.

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