Business Development Manager

Posted Sep 4

This is a fully remote position, open to applicants in United Kingdom.

πŸ“‹ Description

β€’ Take charge of and enhance Mooncolony's strategy for business development and commercial pipeline.

β€’ Identify key markets and target accounts while actively generating new business via outreach, referrals, and existing industry connections.

β€’ Evaluate and advance opportunities to align with our capabilities, production capacity, and commercial goals.

β€’ Cultivate relationships with potential clients and senior decision-makers throughout the gaming industry.

β€’ Oversee opportunities from initial contact through proposal, commercial negotiations, and contract finalization.

β€’ Collaborate with Production, Art, and Finance teams on scoping, pricing, feasibility, and commercial viability.

β€’ Work closely with the external business development representative on relevant introductions and warm leads.

β€’ Maintain business development processes, CRM systems, and forecasting.

β€’ Ensure a smooth transition of converted projects into Production.

β€’ Collaborate with the Founder, as well as Production, Art, Finance, and Marketing teams, along with external representatives.


⛳️ Requirements

β€’ 7+ years of experience in business development, sales, or partnerships within the gaming industry, game development, art outsourcing, or closely related creative production fields.

β€’ A robust and established network within the gaming industry, with connections to relevant studios, publishers, and industry leaders.

β€’ A demonstrated history of proactively generating new business and managing as well as closing complex B2B sales opportunities.

β€’ Strong commercial judgment, skills in relationship-building, and negotiation capabilities.

β€’ Experience in developing business development strategies, identifying target accounts, and managing commercial pipelines, CRM, and forecasting.

β€’ Ability to closely collaborate with creative and production teams, translating client needs into commercially viable opportunities.

β€’ Comfortable working in a founder-led, expanding studio, enhancing existing processes to provide greater structure and consistency in business development.

β€’ Experience in game art outsourcing or co-development, collaborating with AAA/AA developers and publishers, and participating in events like GDC, Gamescom, or XDS is highly advantageous.


🏝️ Benefits

β€’ Competitive salary.

β€’ Transparent commission structure.

β€’ 29 days of annual leave (including bank holidays).

β€’ One additional day of annual leave for each completed year of service.

β€’ Mental Health & Wellbeing Days.

β€’ Family-friendly leave.

β€’ Pension scheme with a 3% employer contribution on qualifying earnings, with salary sacrifice options available.

β€’ Private medical, dental, and optical insurance for you, your cohabiting partner, and dependent children.

β€’ Life assurance.

β€’ Employee Assistance Programme.

β€’ Eligibility for a discretionary annual profit-related bonus, based on company performance and applicable scheme rules.

β€’ Support for professional development.

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