
VFX Artist – 3-month contract
Posted Aug 5

Posted Aug 5
This is a fully remote position, open to applicants in Canada.
• Design and create real-time visual effects (VFX) utilizing Unreal Engine 5 and Niagara.
• Collaborate with Creative Leads to produce engaging VFX for a first-person shooter (FPS) game.
• Address challenges and assist in the development of tools and technologies to meet visual and performance benchmarks in-engine.
• Track the progress of deliverables, manage your designated scope and requested modifications, and ensure commitments are met.
• Verify that FX assets comply with the technical specifications of Unreal Engine 5.
• Operate independently with minimal oversight while effectively collaborating within the team and taking responsibility for challenges.
• Clearly document tools and production processes for easy understanding.
• Create VFX for an upcoming Third Person Action Shooter.
• Generate art in accordance with a strong technical brief.
• Include a showreel link with your resume.
• A minimum of 2 years of demonstrated experience in gameplay development.
• Capability to work within multidisciplinary project teams and adapt to shifting priorities throughout the product lifecycle.
• Outstanding communication and presentation abilities.
• Familiarity with Unreal Engine 5 and Niagara.
• Experience with dynamic FX scaling and runtime variable integration.
• Proficiency in Unreal Blueprint is considered an advantage.
• Experience with Unreal Chaos destruction is a plus.
• Must be legally eligible to work in Canada.
• Candidates must reside within Canada.
• Your resume should include a link to your showreel.
• Remote-first work environment.
• Flexible working arrangements.
• Options for remote and hybrid working across Canada.
• Opportunities for long-term career development and skills enhancement.
• Engage in world-class intellectual properties and original creations across various genres.
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