Technical Artist – Games

Posted 1 day ago

This is a fully remote position, open to applicants in Canada.

📋 Description

• Integrate finalized 2D and 3D assets, encompassing characters, environmental art, and visual effects, into Unity and HTML.

• Establish and organize Animation Controllers, state machines, materials, and prefabs.

• Create VFX animations utilizing custom shaders and particle systems.

• Enhance asset performance across various platforms, concentrating on draw calls, texture memory, and batching.

• Collaborate with developers to design and produce assets that align with gameplay systems and technical requirements.

• Assist artists by providing tools, scripts, and documentation that facilitate asset integration.

• Diagnose pipeline challenges and recommend solutions that bridge the gap between art and engineering.

• Shape games from ideation through launch and ongoing operations.


⛳️ Requirements

• A minimum of 4 years of experience as a Technical Artist or in a comparable position.

• Ideally, experience in mobile or social gaming.

• Strong expertise in Unity.

• Profound knowledge of rendering pipelines, prefab workflows, materials, and UI configuration.

• Experience with Spine or similar 2D animation and rigging software.

• Proficiency in 3D software such as 3ds Max or Blender.

• Familiarity with Adobe Photoshop and After Effects.

• Capacity to translate creative concepts into technical execution.

• A keen eye for detail and a passion for visual refinement and efficient implementation.

• An organized, methodical approach complemented by effective communication and strong time management skills.

• Knowledge of shader development with Shader Forge or other node-based shader tools.

• Scripting capabilities in C# or Python.

• Understanding of audio software.

• Experience in casino, hyper-casual, or monetized mobile games.


🏝️ Benefits

• Competitive compensation.

• Flexible vacation policies.

• Hybrid work arrangements.

• An inclusive work environment.

• Autonomy and trust to take ownership of customer experience.

• Opportunity to make a significant impact on campaigns and events.

• Influence over product strategies and roadmaps.

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