
Technical Artist – AI Tools, Pipeline
Posted Oct 20

Posted Oct 20
This is a fully remote position, open to applicants in Colorado.
• Evaluate current art, design, and production workflows to pinpoint areas where AI can enhance efficiency without sacrificing craftsmanship, quality, or creativity.
• Develop, assess, and incorporate AI tools into workflows, establishing clear guidelines for their appropriate application.
• Collaborate with artists, designers, and engineers to refine tools while safeguarding craft and skill disciplines.
• Advocate for a forward-thinking AI vision for future studio endeavors, encompassing tooling strategies and content pipeline opportunities.
• Examine new AI models and methodologies and convert them into actionable, production-ready suggestions.
• Experience shipping titles as a technical artist, AI artist, or in a comparable hybrid art/engineering position.
• Proficient hands-on experience with contemporary AI tools (3D pipeline, animation, and/or LLM-based) and their integration into live production workflows and released products.
• Strong artistic sensibility and judgment to assess where AI enhances quality versus where it detracts from it.
• Proficient in scripting and tool-building using Python or engine-specific tools.
• Demonstrated capability to influence and educate cross-functional teams.
• Familiarity with Unity and Maya.
• Bonus: Experience in stylized, character-driven, or cozy/social game art.
• Bonus: A public portfolio (such as talks, writings, demos, or experimental projects) that showcases a genuine vision for AI in gaming.
• Opportunities for contract extension based on project status and work compatibility.
• Encouragement for underrepresented applicants to apply, even if they do not fulfill 100% of the qualifications.
Paired
CD PROJEKT SA
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