
VFX Artist
Posted 5 days ago

Posted 5 days ago
This is a fully remote position, open to applicants in Ukraine.
• Develop high-quality real-time visual effects across various artistic styles for combat scenarios, environments, destruction, weather effects, and user interfaces.
• Integrate, test, profile, and enhance effects tailored for the designated engine and platform.
• Address both creative and technical challenges in collaboration with teams in art, design, animation, and engineering.
• A minimum of 3 years of experience in the industry, with a portfolio showcasing real-time VFX from a published game or game engine.
• Practical experience with Niagara, Unity VFX Graph, or similar particle systems.
• Capability to independently create effects from reference and concepts through to in-engine integration and refinement.
• In-depth knowledge of real-time rendering techniques, including materials and shaders, lighting, PBR, flipbooks, masks, UV distortion, decals, and vertex animation.
• Expertise in producing VFX textures, meshes, and basic animations using 3D modeling and texturing software.
• Strong foundation in artistic principles such as composition, form, silhouette, color, lighting, timing, anticipation, impact, readability, and visual hierarchy.
• Ability to adapt effects to suit gameplay dynamics, camera perspectives, environmental conditions, lighting, and a diverse range of artistic styles.
• Knowledge of practical optimization and profiling, including aspects like overdraw, shader complexity, particle counts, draw calls, memory management, levels of detail (LODs), and scalability.
• Familiarity with production workflows, version control systems, naming conventions, asset organization, and task management.
• Proficiency in English at a B1+ level.
• Basic knowledge of dynamics and simulation tools such as Houdini is advantageous.
• Experience in scripting for automation of pipeline or workflow processes is a plus.
• Strong understanding of animation principles coupled with a keen interest in both technical and artistic problem-solving is preferred.
• A CV that includes a link to your portfolio is required.
• Access to training sessions, workshops, and various learning opportunities.
• A clear and transparent employee growth assessment system that includes regular feedback.
• Connection to an international network of studios and global projects.
• A modern office conveniently located in the heart of Kyiv, in the Podil area.
• Medical insurance coverage.
• Support during blackouts to ensure continuous work, both in the office and remotely for employees outside the Kyiv region.
• Flexibility to work remotely with a flexible schedule using corporate equipment.
• A transparent system for employment types and interactions with employees under the Diia.City residency.
• Opportunities to participate in corporate social responsibility (CSR) initiatives.
Paired
CD PROJEKT SA
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