
Steam Marketing Lead
Posted Oct 19

Posted Oct 19
This is a fully remote position, open to applicants in United States.
⢠Take ownership of the Steam launch strategy from the demo phase to the launch and the initial 30 days.
⢠Develop and implement a timeline that includes the launch of the store page, demo release, participation in Steam Next Fest, creator outreach, launch week activities, and post-launch efforts.
⢠Oversee the Steam store page management, which encompasses the capsule, trailer, GIFs, brief description, and tagging.
⢠Test various elements of the store page to optimize conversion rates and collaborate with the art team for improvements.
⢠Identify appropriate Twitch and YouTube creators for the game.
⢠Pitch to creators, distribute game keys via Keymailer, Lurkit, or similar platforms, manage embargoes, and monitor the performance of videos and their impact on wishlists.
⢠Work with the design team to produce shareable gameplay moments.
⢠Guide the social media lead on distribution strategies and brief creators on content concepts.
⢠Establish a community growth strategy for Discord, the Steam hub, and subreddit in partnership with the community manager.
⢠Engage directly within communities and manage the progression from demo player to playtester to brand advocate.
⢠Lead the Steam Next Fest launch, coordinating demo preparation, wishlist enhancement, creator involvement, and developer livestreams.
⢠Provide weekly reports on wishlist growth, creator outreach, demo installations and retention, and conversion rates during the launch.
⢠Offer insights to the CEO and game lead regarding effective strategies and necessary adjustments.
⢠Experience in launching at least one game on Steam where you led marketing efforts and can demonstrate the wishlist growth and influencing factors.
⢠Comprehensive knowledge of Steam, including store page optimization, demo timing, Next Fest participation, featuring, discovery algorithms, wishlist acceleration, and launch week sales.
⢠Experience in running large-scale creator seeding campaigns involving numerous creators, key distribution tools, embargoes, and performance tracking.
⢠Extensive familiarity with multiplayer and co-op games on PC.
⢠Ability to analyze and articulate how a successful indie game achieved its audience on Steam through data.
⢠Strong instinct for creating short-form content suitable for TikTok and YouTube Shorts; capable of briefing an editor or independently editing clips.
⢠Adaptable in balancing leadership and execution of marketing strategies, implementation, and reporting with a small team and contractors.
⢠Experience at an indie publisher or indie-focused marketing agency is a plus.
⢠Proven track record of building a Discord community from scratch to tens of thousands of members is a plus.
⢠Adequate game sense to question design choices when mechanics do not produce engaging content.
⢠Existing connections with PC gaming streamers and content creators are advantageous.
⢠Previous experience with Early Access launches and post-launch marketing strategies is desirable.
⢠Work remotely from anywhere.
⢠Full-time employment or a 6-month contract leading up to the launch.
⢠Chance to contribute to an unannounced multiplayer title for Steam on PC.
⢠Collaborate with a small team and external contractors.
⢠Directly report to the CEO and work closely with the game's lead on a daily basis.
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