
Spine Animator
Posted 22 hours ago

Posted 22 hours ago
This is a fully remote position, open to applicants in Latin America.
• Create and execute fluid character and object animations, including intricate pseudo-3D effects
• Design visual effects within Unity to enhance the overall aesthetic of the game
• Construct dynamic and adaptable 2D rigs and optimize Spine assets for smooth integration into the game engine
• Manage the complete implementation of animation assets in Unity
• Work collaboratively with art, live operations, and engineering teams to propose ideas, enhance visual consistency, and address technical challenges
• Develop versatile rigs, improve workflows, and produce high-performance animations for mobile platforms
• Contribute to character deformation and the development of dynamic animation systems
• Outstanding portfolio demonstrating expertise in 2D character animation, pseudo-3D effects, and technical rigging skills
• Advanced proficiency in rigging using Spine or comparable animation software
• Technical knowledge of mobile performance enhancement, asset preparation, and constraints of mobile hardware
• Strong creative problem-solving abilities
• Proficient in English communication
• Proven ability to excel under tight production deadlines
• Experience in traditional animation, basic scripting, pipeline development, or familiarity with Unity and Unity VFX
• Competitive salary and performance-based bonuses
• Opportunities for professional development and career advancement
• Flexible working hours and a supportive team environment
• Access to the latest tools and technologies in game development
GMR Marketing
Welltech
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