Senior Rendering Engineer

atCD PROJEKT SARemoteCA flagCanadaFull-timeEngineerSeniorC$127.2k – C$209.9k/year

Posted 7 hours ago

This is a fully remote position, open to applicants in Canada.

πŸ“‹ Description

β€’ Create rendering solutions and enhancements for Cyberpunk 2.

β€’ Maintain, troubleshoot, and improve graphics systems to boost performance and memory efficiency.

β€’ Collaborate with engineering and content teams to devise innovative rendering solutions for a large-scale open-world setting.

β€’ Assist art teams in bringing distinctive characters and the cyberpunk universe to life.

β€’ Elevate runtime graphical quality through rendering expertise.

β€’ Enhance runtime performance and memory efficiency across both CPU and GPU.

β€’ Utilize Unreal Engine 5 to help establish the visual fidelity for CD PROJEKT RED games.

β€’ Work alongside engineers and artists to develop game titles.


⛳️ Requirements

β€’ Over 7 years of industry experience.

β€’ Experience with AAA console titles, especially with Unreal Engine.

β€’ Proficient in C++ with substantial graphics programming expertise.

β€’ Professional knowledge of Unreal Engine 5 or a comparable custom in-house engine.

β€’ Extensive understanding of contemporary rendering techniques and the current GPU/CPU architecture.

β€’ Comprehensive experience in multithreaded programming.

β€’ Familiarity with one or more low-level graphics APIs, such as DirectX 12, Vulkan, or console APIs.

β€’ Solid experience with at least one graphics debugging tool, like RenderDoc, PIX, or a console-specific tool.

β€’ Proven ability to profile and optimize performance at a granular level.

β€’ Strong communication skills, a sense of responsibility, ownership, and commitment to work.

β€’ Proactive approach to enhancing team efficiency and speed.

β€’ Nice to have: experience with at least one shipped Unreal-based project.

β€’ Nice to have: working knowledge of Nanite, Lumen, and/or Niagara.

β€’ Nice to have: experience addressing GPU hangs and crashes.

β€’ Nice to have: experience with Unreal's Groom or a similar hair-strands system.

β€’ Nice to have: experience with real-time hardware-based ray tracing and related systems.


🏝️ Benefits

β€’ Company-funded medical healthcare (including dental, vision, and mental health).

β€’ Complimentary mental health support, offering access to counseling, psychiatric care, and wellness webinars.

β€’ 26 days of vacation.

β€’ 10 sick days.

β€’ 12 public holidays annually.

β€’ RRSP with employer contribution matching.

β€’ Lifestyle Spending Account (LSA) β€” $100 monthly for fitness, wellness, internet, home office supplies, learning, streaming services, and more.

β€’ Menstrual leave β€” an additional day off for those experiencing period pain.

β€’ RED Parents Network support for working parents.

β€’ Flexible working hours.

β€’ Access to training, lectures, courses, internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning opportunities.

β€’ Welcome pack.

β€’ Dog-friendly office environment.

β€’ A truly international workplace.

β€’ No dress code.

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