
Senior Game Prototype Developer
Posted Aug 26

Posted Aug 26
This is a fully remote position, open to applicants in United Arab Emirates (UAE).
• Transform game concepts into fully functional playable prototypes, managing the entire process from start to finish.
• Define and refine essential game mechanics, rules, player interactions, controls, progression, and overall gameplay experience.
• Create and implement intuitive and effective UI/UX designs.
• Develop frontend functionality, game logic, AI bots, lightweight backend systems, multiplayer capabilities, and other necessary infrastructure.
• Utilize existing, generated, or placeholder art, animations, audio, and other assets.
• Break down ideas into the smallest viable testable versions.
• Establish hypotheses, create experiences, conduct playtests, analyze outcomes, and provide recommendations on whether to iterate, advance, or halt development.
• Leverage AI coding agents and AI-assisted development tools to enhance the speed of development.
• Integrate lightweight analytics into prototypes as required.
• Make iterations based on playtest feedback, data analysis, and user input.
• Compile game rules, insights, technical approaches, and playable builds for production transfer upon prototype completion.
• Explore AI tools, frameworks, and methodologies that enhance the speed and quality of prototypes.
• Over 5 years of professional experience in game development, or an outstanding portfolio that showcases equivalent senior-level expertise.
• Robust portfolio featuring at least 5 completed playable games, prototypes, game-jam projects, or commercial titles with significant personal involvement.
• Demonstrated capability to independently take a game idea from concept to a fully playable prototype.
• Strong instincts in game design, encompassing mechanics, rules, pacing, player interactions, feedback, and overall game experience.
• Solid programming skills in frontend development, game logic, and lightweight backend systems.
• Ability to autonomously create functional, mobile-optimized UI/UX without depending on dedicated designers.
• Proficient in implementing bots, APIs, multiplayer features, game-state management, and server-side logic when necessary.
• Experience with AI coding agents like Claude Code, Codex, Cursor, Copilot, or similar as an integral part of the development process.
• Comfortable using AI-generated, pre-existing, or placeholder visual and audio assets.
• Capable of working independently with minimal guidance and making design and technical decisions without extensive specifications.
• Strong judgment regarding project scope, simplification, and experimentation choices.
• Nice to have: Experience in prototyping card, board, casual, or multiplayer games.
• Nice to have: Familiarity with TypeScript/JavaScript and lightweight web game frameworks like Phaser or PixiJS.
• Nice to have: Knowledge of server-authoritative multiplayer systems or hidden-information games.
• Nice to have: Experience with Unity.
• Nice to have: Familiarity with using generative AI for art, animation, audio, or other game assets.
• Nice to have: Experience with analytics or experimentation tools.
• Nice to have: Experience in guiding prototypes through external player testing.
• Competitive salary.
• Remote-first work environment with a flexible schedule.
• Digital nomad friendly.
• Generous paid time off.
• Paid time off for birthdays.
• UAE visa sponsorship (if applicable).
• Opportunities for growth and access to learning resources.
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