
Senior Engineer
Posted Sep 11

Posted Sep 11
This is a fully remote position, open to applicants in United Kingdom.
• Take charge of hands-on engineering for the studio's games and their expansions.
• Formulate and implement the technical strategy and roadmap for the game, spanning from prototyping to production.
• Create rapid prototypes along with scalable and maintainable gameplay and systems code.
• Balance aspects such as code quality, development speed, stability, and long-term sustainability.
• Set up and oversee source control, build servers, build pipelines, and other essential technical infrastructure.
• Develop tools, workflows, and shortcuts that empower designers and artists to iterate independently.
• Offer early feasibility assessments regarding design, art, and production choices.
• Define, brief, and evaluate external contractor work while integrating deliverables into the codebase.
• Work collaboratively with a small, multidisciplinary team under the guidance of the studio’s Engineering Director.
• Incorporate new technologies, tools, plugins, and third-party assets to streamline development.
• Demonstrated experience as a Senior Engineer on released games.
• Proficient in Unity, with a comprehensive understanding of scalable, systemic architectures.
• Strong skills in rapid prototyping, optimization, and live iteration workflows.
• Adept at working with existing codebases, including full games, DLC, or port releases.
• Practical approach to technology with a focus on advancing the game.
• Enthusiasm for integrating new technologies and third-party assets to expedite development.
• A passion for strategy games coupled with a desire to transform technical excellence into player enjoyment.
• This is a remote position available to individuals located within the UK and Europe.
• 2-week company-wide summer break.
• 2-week company-wide winter break.
• Standard holiday allowance.
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