
Senior Combat Designer
Posted 14 hours ago

Posted 14 hours ago
This is a fully remote position, open to applicants in Netherlands, +2 more countries.
• Create, develop, and execute enemy characters from start to finish in Unreal Engine 5, transitioning from concept to a polished, ready-for-release product.
• Craft realistic and grounded melee combat systems, encompassing enemy movesets, attack patterns, hit reactions, and overall combat dynamics.
• Process and incorporate motion capture data for enemy attacks, reactions, and movement.
• Configure and fine-tune Animation Montages, adjusting attack timing, anticipation, active frames, and recovery phases.
• Set up animation blending and motion warping to ensure enemies effectively track, close distance, and engage with players convincingly.
• Develop and sustain enemy AI behavior utilizing State Trees, including decision-making, attack choices, group coordination, and reactions.
• Script and balance combat scenarios based on playtesting results and feedback.
• Work collaboratively with other departments to determine technical needs and enhance enemy creation tools and processes.
• Document enemy movesets, behaviors, and tuning parameters.
• Adapt to technical limitations related to animation budgets, engine specifics, and framerate objectives.
• A Bachelor's degree in Video Game Design, Computer Science, or a related field, or equivalent experience.
• 6-8 years of experience in the gaming industry in a related design capacity.
• Game Designer credits on a minimum of 2 released AAA titles.
• Specialized knowledge in industry-standard software tools.
• In-depth understanding of commonly used game engines, such as Unreal or other proprietary engines.
• Awareness of PC and console platforms sufficient to engage in technical discussions.
• Excellent verbal and written communication skills in English.
• Strong presentation and pitching abilities.
• Candidates must be located in the Netherlands, Germany, or the UK; freelancers from other regions may be considered.
• Fixed 3-month contract, with the possibility of extension beyond the initial term.
• Chance to work on innovative game experiences and prestigious AAA intellectual properties.
• An inclusive and equitable work environment.
• 40 hours per week (as noted in the application form).
4creatives
OpenAI
Get handpicked remote jobs straight to your inbox weekly.