
Senior Artist
Posted 3 days ago

Posted 3 days ago
This is a fully remote position, open to applicants in Canada.
• Develop engaging levels that align with the artistic vision of the directors and meet level design requirements.
• Collaborate effectively with teams in Concept Art, Character Art, Environment Art, Tech Art, Level Design, and Animation.
• Uphold artistic standards and quality throughout the production process.
• Construct world geometry and level layouts using Unreal Engine.
• Transform existing assets into innovative forms.
• Outline modules and levels while creating initial/proxy materials.
• Deliver work that adheres to specifications and maintains workflow pipelines within set deadlines.
• Model proxy assets to support game development.
• Engage in reviews and apply feedback from supervisors and colleagues.
• Contribute to research and development initiatives to investigate new techniques and enhance pipelines and workflows.
• A robust portfolio that demonstrates playable levels with custom geometry.
• Proficiency in industry-standard software for 3D modeling, including Maya, Max/3ds Max, Blender, ZBrush, Photoshop, or similar tools.
• Capability to artistically interpret concepts and creatively extend beyond initial ideas.
• Evidence of narrative set dressing skills.
• Strong grasp of traditional art principles and foundational design skills, including composition, layout, shape, form, texture, value, and color.
• Experience with Unreal Engine or comparable platforms.
• Comprehensive understanding of modular workflows.
• Proficiency in utilizing PBR shaders and normal maps.
• Openness to receiving and implementing constructive feedback.
• Eagerness to learn and adapt to new artistic styles, methods, and workflows.
• Ability to collaborate with department leads and across various departments to overcome artistic and technical challenges.
• Strong verbal and written communication skills in English.
• At least 3 years of experience in AAA console/PC game development, including a minimum of 1 year with Unreal Engine.
• Preferred: traditional art skills in typography, color, and lighting; experience with Unreal 4/5; skills in environment modeling; background in level design.
• Comprehensive benefit package fully covered by PCF.
• Insurance company covers 100% of claims (up to $1000 per service annually, along with individual family coverage).
• Complete dental coverage, including major procedures.
• 4% RRSP matching before tax deductions, fully vested from day one.
• One paid week off during the Winter Holidays.
• 20 paid vacation days and 5 paid sick days.
• Free virtual health and mental wellness sessions available for members and their dependents.
• Opportunities for personal development and the chance to work in a global environment.
• Collaborate within a creative team filled with passionate individuals.
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