
Principal Systems Designer – Factory Game, Unreal Engine
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Germany.
• Design the fundamental systems of the game, encompassing production chains, resources, logistics, progression, and economy.
• Decompose high-level mechanics into actionable steps.
• Prototype and refine systems utilizing spreadsheets, simulations, and Blueprints.
• Create and maintain design documentation that aligns with the developed game.
• Engage in daily collaboration with programmers, artists, and production teams.
• Organize design priorities, open inquiries, decisions, and rationales.
• Serve as a sparring partner to the Game Director by critically evaluating ideas and suggesting alternatives.
• Eventually lead a small design team, which includes a Level Designer and a Content Designer.
• Contribute to the development of the studio's design processes.
• Over 8 years of professional experience in game design, with a strong emphasis on systems design.
• At least one released title where you were responsible for major systems, preferably a systemic game.
• Experience as a player in factory and automation games.
• Strong systems-thinking skills, including understanding feedback loops, dependencies, scaling, emergent behavior, and edge cases.
• Practical experience in prototyping and testing.
• Exceptional written and verbal communication skills in English.
• Availability during working hours compatible with the CET timezone.
• Programming experience or solid scripting abilities in Blueprints, C++, C#, Python, Lua, or similar languages (desirable).
• Familiarity with Unreal Engine (desirable).
• Experience in leading or mentoring other designers (desirable).
• Background in small or remote indie teams (desirable).
• Personal projects related to factory games (mods, tools, prototypes, calculators, or blueprints) (bonus).
• Paid overtime.
• Book and training budget of 100€/month, with the possibility of additional funds if necessary.
• Focus days dedicated to learning new skills or conducting research.
• Annual on-site team events.
• Automatic baseline salary increase of 2% each year.
• Hardware and home office budget of 2.000€ upon joining, followed by 1.000€ annually.
• Job Ticket available for residents in Germany.
• Highly flexible working hours.
• Opportunity for fully remote work.
Iron Bow Technologies
Roboflow
ERC System
centron GmbH
Get handpicked remote jobs straight to your inbox weekly.