
Online Adjunct Faculty – Rapid Prototyping
Posted Aug 26

Posted Aug 26
This is a fully remote position, open to applicants in United States.
• Engage learners in an asynchronous and inclusive educational setting via a pre-designed online course.
• Deliver instruction, feedback, and hands-on, application-oriented learning experiences.
• Assist students in reaching their academic and career aspirations.
• Report to the faculty dean team.
• Respond to student inquiries within designated timeframes and proactively connect with those requiring additional assistance.
• Acknowledge student needs in a comprehensive manner and link them to available resources.
• Promote engagement, collaboration, and positive faculty-student interactions.
• Stay updated in your area of expertise and share pertinent experiences and supplementary resources.
• Simplify complex subjects to make them accessible to students.
• Assess student assignments and provide personalized, constructive feedback within established timelines.
• Encourage active involvement in online discussions while nurturing an inclusive, dynamic, and respectful atmosphere.
• Bachelor's degree in Game Development, Interactive Media, Game Theory, Game Art, Game Programming, Computer Science, Software Engineering, or a related discipline.
• Over 2 years of diverse experience in game development.
• Expertise in Unity.
• Expertise in Unreal.
• Expertise in Paper/Analog Prototyping.
• Expertise in Scripting for Prototypes.
• Expertise in Cross-Disciplinary Collaboration.
• Expertise in Iteration Workflow.
• Employer-funded retirement plan.
• Free tuition program.
• Opportunities for professional development.
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