Game Producer – Hybrid Casual

Posted 2 days ago

This is a fully remote position, open to applicants in Cyprus.

📋 Description

• Develop new Hybrid Casual games from the ground up

• Recognize product opportunities and transform them into testable game ideas and prototypes

• Investigate Hybrid Casual trends, emerging mechanics, successful products, competitors, player behaviors, and market possibilities

• Oversee projects from initial concept and prototype through marketability testing, technical launch, retention analysis, and D7/D30 validation

• Establish product hypotheses, validation criteria, testing phases, and minimum product scope

• Evaluate test findings and make decisions on whether to proceed, iterate, or discontinue

• Manage early-stage product metrics such as CPI, CTR, retention, engagement, playtime, monetization, ARPU/ARPDAU, and ROAS

• Collaborate with Game Design on gameplay, progression, difficulty, economy, meta systems, and monetization

• Partner with UA and Creative teams to assess marketability and creative potential

• Develop and sustain a pipeline of product concepts and experiments

• Lead a cross-functional R&D team across Game Design, Development, Art, Analytics, UA, and Creative


⛳️ Requirements

• 3+ years of experience as a Game Producer, Product Manager, Product Owner, or Lead Game Designer in mobile gaming

• Demonstrated experience in guiding multiple game concepts from idea or prototype to market validation, including projects that reached retention and D7/D30 testing stages

• A portfolio of Hybrid Casual projects showcasing product hypotheses, validation techniques, metrics utilized, results obtained, and decisions derived from those results

• Strong comprehension of the Hybrid Casual mobile gaming market, encompassing current genres, mechanics, monetization models, and product trends

• Solid understanding of early-stage product and UA metrics, including CPI, CTR, retention, engagement, playtime, ARPU/ARPDAU, and ROAS

• Capability to determine if a project's primary issue resides in core gameplay, product depth, monetization, creatives, or user acquisition, and to outline the next experiment accordingly

• Strong analytical and product thinking skills with the capacity to make decisions based on incomplete data

• Experience in managing and coordinating cross-functional development teams

• Excellent communication, leadership, and prioritization abilities


🏝️ Benefits

• Fully remote work environment

• 20 business days of paid vacation

• Professional development opportunities supported by the company’s learning budget

• Coverage for private medical insurance

• Partial reimbursement for gym memberships

• A collaborative and data-driven culture

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