Game Economy Designer

Posted 3 days ago

This is a fully remote position, open to applicants in Europe.

📋 Description

• Configuration of resource acquisition and expenditure across all types.

• Oversight of the value of in-game currencies from Tutorial to Late Game.

• Calculation of experience, adjusting game pacing, and determining session durations.

• Monitoring limits and creating incentives for players to return to the game regularly.

• Establishing a unified economy and balancing prices for a hybrid IAP + Ads model.

• Writing production-ready Game Design Documents (GDD) for developers, specifying limits, data formats, and analytics requirements.

• Maintaining a centralized knowledge base on the project's economy.

• Identifying and eliminating vulnerabilities in game logic and balance.

• Building and supporting live economic models: progression formulas, difficulty curves, and simulations.

• AI balance management.

• Analyzing playtest data and behavioral metrics to identify imbalances and justify decisions with data.

• Collaborating with game design, development, and analytics; implementing within the game designer's vision; providing suggestions for enhancements.


⛳️ Requirements

• A minimum of 3 years of experience as an economist in mobile F2P games.

• Experience in configuring Core and Meta cycles.

• Essential experience working with games in the operational phase (LiveOps).

• Advanced proficiency in Excel or Google Sheets (complex formulas, pivot tables, arrays, indexes).

• Ability to build mathematical models that are easy to read, maintain, and modify.

• Understanding of probability theory (Gacha, drop rates), combinatorics, and principles for calculating progression curves.

• Knowledge of retention metrics (Retention, Session Length) and monetization metrics (LTV, ARPDAU, Conversion Rate).

• Proficiency in SQL for independent data retrieval and analysis.

• AI-Native Workflow: fluent use of neural networks for simulating thousands of game sessions, generating Python code, and writing technical tasks.

• Advanced Python skills (Pandas/NumPy).

• Experience in visual system modeling.

• Advanced SQL skills for complex analytics.

• Ability to forecast surplus or deficit of in-game currency six months post-launch (LTV 180+) during the feature ideation phase.


🏝️ Benefits

• Benefit café: personal budget for insurance, education, gym, or anything that supports your well-being.

• Achievement bonuses.

• Remote work from anywhere in the world.

• Development of professional expertise, training, internal workshops, and strategic sessions.

• Minimal bureaucracy, maximum freedom of action, and the opportunity to implement your ideas.

• An atmosphere of a united team where success is the result of collaborative effort.

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