Founding Software Engineer – New Product

Posted Sep 17

This is a fully remote position, open to applicants in United States.

📋 Description

• Define the Minimum Viable Product (MVP) and swiftly prototype various potential solutions.

• Assess technologies such as Three.js, WebGPU, WebGL, PlayCanvas, and other web gaming frameworks.

• Review the current browser-native prototype to decide which elements to keep or eliminate.

• Design the system architecture and establish the groundwork for the initial product.

• Determine the interaction between the browser-native product and the live Windows-native product.

• Investigate multiplayer functionalities, content compatibility, and the distinctions between browser-native and Windows-native products.

• Create an architecture that is conducive to an open-source community.

• Leverage AI-assisted development to expedite the development process and foster experimentation.

• Provide technical and architectural guidance while also serving as a hands-on contributor.

• Collaborate as the primary and initially sole engineer alongside the Head of Product and the wider Windows-native product engineering team.

• Assist in defining the product, making architectural choices, and writing code.


⛳️ Requirements

• Over 5 years of experience in software engineering, or a proven equivalent capability.

• Extensive experience in web-based game development and real-time 3D environments.

• Proficient in Three.js, WebGPU, WebGL, PlayCanvas, or similar technologies.

• Professional experience in Unity or game development.

• Strong grasp of various game development disciplines, including gameplay, rendering, networking, tools, engines, or technical art.

• Proven capability to quickly prototype and assess competing technologies.

• Familiarity with AI-assisted development techniques.

• Strong product intuition and the ability to think like both a product owner and a technical leader.

• Excellent architectural judgment and communication abilities.

• Comfortable working independently in a dynamic and ambiguous startup atmosphere.

• Strong instincts for performance and optimization across diverse hardware platforms.

• Preferred: experience with game engines/editors, open-source projects, multiplayer functionalities, content pipelines, or launching products on both desktop and mobile platforms.

• Submission of a resume/LinkedIn profile along with examples of software, games, tools, prototypes, or other products developed.


🏝️ Benefits

• Initial engagement as a contractor for 3 months.

• Potential to continue working on the product.

• Opportunity for advancement into a more significant technical leadership position.

• Publicly available work on GitHub or similar platforms is highly regarded during the application process.

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