Remotery

Environment Artist

Posted 1 day ago

This is a fully remote position, open to applicants in Canada.

📋 Description

• Efficiently create playable levels aligned with the vision of the Art Director and the requirements of Level Design.

• Uphold artistic direction and quality standards.

• Design world geometry and composition for levels using Unreal Engine.

• Transform existing assets into new forms.

• Outline modules and levels while developing initial/proxy materials.

• Deliver work within defined specifications and adhere to workflow pipelines while meeting deadlines.

• Model proxy assets.

• Engage in reviews, adapt to feedback, and implement suggestions from leads and colleagues.

• Take part in research and development initiatives to investigate new techniques and enhance pipelines and workflows.

• Collaborate with teams including Concept Art, Character Art, Environment Art, Tech Art, Level Design, and Animation.


⛳️ Requirements

• A robust portfolio demonstrating playable levels with generated geometry.

• Proficiency and familiarity with industry-standard 3D modeling software such as Maya, Max, Blender, ZBrush, Photoshop, or their equivalents.

• Capability to artistically interpret concepts or creatively extend beyond initial ideas.

• Evidence of narrative set dressing skills.

• Strong grasp of traditional art skills and foundational design principles, including composition, layout, shape, form, texture, value, and color.

• Experience with Unreal Engine or similar platforms.

• Comprehensive understanding of modular workflows.

• Proficiency in using PBR shaders and normal maps.

• Capacity to accept and integrate feedback.

• Openness to learn and adapt to new styles, techniques, and workflows.

• Ability to collaborate with department leads and across various departments to resolve artistic and technical challenges.

• Strong verbal and written communication skills in English.

• A minimum of 3 years in AAA console/PC game development, including at least 1 year of experience with Unreal Engine.

• Preferred: traditional art skills and essential graphic design competencies.

• Preferred: experience with Unreal 4/5, environment modeling, and level design.


🏝️ Benefits

• Benefit package fully covered by PCF.

• The insurance company reimburses 100% of claims (up to $1000 per service annually, along with individual family coverage).

• Comprehensive dental coverage, including major dental work.

• 4% RRSP matching before tax deductions, fully vested from day one.

• One paid week off during the Winter Holidays.

• 20 paid vacation days.

• 5 paid sick days.

• Free virtual health and mental well-being sessions included in the plan for members and their dependents.

• Opportunities for personal development and the chance to work in a global environment.

• Collaborate in a creative team filled with passionate individuals.

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