
Technical UI Designer – Game Industry
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in North Carolina.
• Decompose features and wireframes into well-defined implementation tasks, proactively identifying unknowns and dependencies.
• Develop and maintain user interfaces in Unreal Engine utilizing UMG and Widget Blueprints.
• Construct UI logic through Blueprint scripting.
• Design architecturally reusable component systems that can adapt as designs and requirements change.
• Execute data-driven UI implementations using ViewModels, view bindings, and MVVM principles in partnership with the UI Engineering team.
• Operate within existing C++-driven UI systems and comprehend the flow of data between game systems and presentation.
• Create user interfaces that consider screen sizes, safe areas, localization, accessibility, responsive scaling, and dynamic content.
• Develop navigation strategies prioritizing controller-first design while accommodating various input methods and platforms.
• Analyze UI performance and grasp the runtime and memory implications linked to UMG, Slate, C++, textures, and other UI systems.
• Identify and troubleshoot UI performance issues, collaborating with Engineering for in-depth technical analysis when necessary.
• Partner with UX, UI Art, Engineering, and Production during the feature development lifecycle.
• Enhance workflows, pipelines, documentation, and implementation practices as the team and UI systems progress.
• Champion player experience while considering technical delivery limitations.
• Professional experience in implementing UI within Unreal Engine and UMG.
• Solid understanding of MVVM, ViewModels, data binding, and the separation of data from presentation, or similar architectural methodologies.
• Proficient knowledge of C++ fundamentals and data types, adequate for collaboration within C++-based UI systems.
• Strong technical skills in UI implementation and a thorough grasp of UI architecture and component-based design.
• Comprehensive knowledge of UI and UX principles, encompassing layout, composition, hierarchy, interaction patterns, responsive behavior, and state management.
• Capacity to foresee edge cases related to localization, text overflow, dynamic content, scaling, varying data, and diverse input methods.
• Experience in designing UI for controller navigation and other input modalities.
• Awareness of performance and runtime costs during the UI implementation process.
• Excellent cross-functional communication abilities with experience collaborating closely with Design, Art, Engineering, and Production teams.
• Professional experience with Unreal Engine; candidates should be proficient without needing on-the-job training.
• Relevant experience in shipping UI for PC is highly valued.
• Experience across console and/or mobile platforms is considered an asset.
• Preferred: Familiarity with Unreal Insights.
• Preferred: Experience releasing UI on multiple platforms.
• Preferred: Knowledge of UI materials, animations, and motion design.
• Preferred: Experience with Figma or similar prototyping tools.
• Competitive salary and performance-based bonuses.
• Comprehensive health, dental, and vision insurance.
• Generous paid time off and holiday schedule.
• Opportunities for professional development and career advancement.
• Collaborative and innovative work environment.
Grupo Emax
The Flex
Midnite
Hadley Designs
Get handpicked remote jobs straight to your inbox weekly.