
Technical Director
Posted Oct 8

Posted Oct 8
This is a fully remote position, open to applicants in Georgia, +5 more countries.
β’ Establish the technical vision for Bullet Echo and guide the architecture of the client, battle server, and backend systems.
β’ Advance the architecture and engineering methodologies of a well-established live product that features a substantial and intricate codebase.
β’ Take responsibility for the technical roadmap, ensuring engineering quality, managing technical debt, and addressing key technical risks.
β’ Assess product initiatives for their feasibility, cost, risks, time-to-market, and overall architectural implications.
β’ Prioritize technical tasks and manage engineering resources across product development, LiveOps, and technology advancements.
β’ Enhance engineering processes to streamline the development cycle from task initiation to production release.
β’ Promote the integration of AI-first engineering strategies throughout development and testing phases.
β’ Evaluate the technical team, identify growth opportunities, and contribute to the development of a robust engineering organization.
β’ A minimum of 1.5 years of experience in roles such as Technical Director, CTO, Technical Lead, Lead Engineer, or similar positions with substantial involvement in live game development.
β’ A solid foundation in C++ and experience with a large-scale production codebase within a live product environment.
β’ Proven experience in people management, including leading, developing, and assessing a technical team.
β’ Deep understanding of real-time multiplayer architecture, covering client/server interactions, synchronization, networking, and battle server functionalities.
β’ Strong knowledge of high-load backend architecture and distributed systems.
β’ Demonstrated success in enhancing engineering practices within an established team and legacy context, with quantifiable outcomes.
β’ Familiarity with LiveOps and production engineering, including software releases, CI/CD, testing, monitoring, hotfixes, and incident handling.
β’ Ability to define technical strategy and manage technical debt, architectural risks, and engineering manpower effectively.
β’ Substantial practical experience with AI-assisted or agentic software development and incorporating AI into team-wide engineering workflows.
β’ Strong sense of ownership and capability to independently establish technical direction and initiate change.
β’ Experience with custom game engines is a significant advantage.
β’ Proficiency in English and Russian is beneficial.
β’ A high degree of autonomy and ownership in your role.
β’ Strong company backing to implement meaningful changes and experiment with innovative approaches.
β’ An opportunity to reshape software development and testing around AI agents.
β’ The chance to determine the technical direction of Bullet Echo and influence the evolution of the product.
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