Technical Director

Posted Oct 8

This is a fully remote position, open to applicants in Georgia, +5 more countries.

πŸ“‹ Description

β€’ Establish the technical vision for Bullet Echo and guide the architecture of the client, battle server, and backend systems.

β€’ Advance the architecture and engineering methodologies of a well-established live product that features a substantial and intricate codebase.

β€’ Take responsibility for the technical roadmap, ensuring engineering quality, managing technical debt, and addressing key technical risks.

β€’ Assess product initiatives for their feasibility, cost, risks, time-to-market, and overall architectural implications.

β€’ Prioritize technical tasks and manage engineering resources across product development, LiveOps, and technology advancements.

β€’ Enhance engineering processes to streamline the development cycle from task initiation to production release.

β€’ Promote the integration of AI-first engineering strategies throughout development and testing phases.

β€’ Evaluate the technical team, identify growth opportunities, and contribute to the development of a robust engineering organization.


⛳️ Requirements

β€’ A minimum of 1.5 years of experience in roles such as Technical Director, CTO, Technical Lead, Lead Engineer, or similar positions with substantial involvement in live game development.

β€’ A solid foundation in C++ and experience with a large-scale production codebase within a live product environment.

β€’ Proven experience in people management, including leading, developing, and assessing a technical team.

β€’ Deep understanding of real-time multiplayer architecture, covering client/server interactions, synchronization, networking, and battle server functionalities.

β€’ Strong knowledge of high-load backend architecture and distributed systems.

β€’ Demonstrated success in enhancing engineering practices within an established team and legacy context, with quantifiable outcomes.

β€’ Familiarity with LiveOps and production engineering, including software releases, CI/CD, testing, monitoring, hotfixes, and incident handling.

β€’ Ability to define technical strategy and manage technical debt, architectural risks, and engineering manpower effectively.

β€’ Substantial practical experience with AI-assisted or agentic software development and incorporating AI into team-wide engineering workflows.

β€’ Strong sense of ownership and capability to independently establish technical direction and initiate change.

β€’ Experience with custom game engines is a significant advantage.

β€’ Proficiency in English and Russian is beneficial.


🏝️ Benefits

β€’ A high degree of autonomy and ownership in your role.

β€’ Strong company backing to implement meaningful changes and experiment with innovative approaches.

β€’ An opportunity to reshape software development and testing around AI agents.

β€’ The chance to determine the technical direction of Bullet Echo and influence the evolution of the product.

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