
Senior Unity Developer
Posted 5 days ago

Posted 5 days ago
This is a fully remote position, open to applicants in Europe.
• Develop and maintain gaming systems and large features using Unity / C#.
• Participate in the evolution and enhancement of the project's architecture.
• Design systems with scalability and long-term support in mind.
• Work with Addressables, Asset Bundles, CDN, and remote content delivery.
• Advance Remote Configs and server-driven functionality.
• Ensure the correct operation of the game in both online and offline modes, as well as under unstable internet connections.
• Analyze and resolve ANR, freezes, crashes, and other production issues.
• Optimize CPU, memory, loading/startup time, and performance across various classes of mobile devices.
• Work on reducing the application size and downloadable content.
• Monitor the technical quality of new systems and integrations.
• Conduct code reviews and assist in improving the team's engineering practices.
• Investigate complex technical issues based on production data and identify root causes.
• Participate in making key technical decisions for the project.
• 5+ years of commercial experience with Unity / C#.
• Strong production experience specifically with large mobile Casual / Midcore games.
• Experience working on projects that have been in LiveOps for an extended period and have been actively developed.
• Strong understanding of large Unity project architecture.
• Practical experience with Addressables / Asset Bundles / CDN.
• Experience building content delivery and update systems without mandatory application updates.
• Experience with Remote Configs, versioning, caching, and fallback scenarios.
• Understanding of online/offline mobile game architecture and state synchronization.
• Deep understanding of Unity lifecycle, memory management, GC, and asset management.
• Strong experience in profiling and optimizing Android/iOS performance.
• Practical experience investigating ANR, freezes, crashes, OOM, and performance regressions.
• Understanding of the specifics of low-end Android devices and device fragmentation.
• Experience optimizing build size and the size of downloadable content.
• Ability to work with production telemetry, crash/ANR reports, and profiling tools.
• Good understanding of multithreading / async programming.
• Experience in code reviews and making architectural decisions.
• Ability to independently trace complex technical issues from symptom → root cause → resolution → verification of results.
• Experience solely with Hypercasual, small prototypes, or short-term projects without long-term production support is not relevant for this position.
• Benefit café: Freedom of choice - a personal budget for insurance, education, gym, or anything that contributes to your balance.
• Achievement bonuses: We value striving for excellence and teamwork, recognizing notable results, initiative, and real impact.
• Remote First: Work from anywhere in the world; remote work is the standard, not the exception.
• Business impact: Minimal bureaucracy, maximum freedom of action, and the opportunity to implement your ideas.
• Career Boost: Development of professional expertise, training, internal workshops, and strategic sessions.
• Culture Driver: An atmosphere of a united team where success is the result of collaborative effort.
Remote Office
iLogos Game Studios
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