Associate Gameplay Animator

atThe VOIDRemoteIE flagIrelandFreelanceGame EngineerJuniorMid-level

Posted 5 days ago

This is a fully remote position, open to applicants in Ireland.

📋 Description

• Develop high-quality character animations for locomotion, traversal, combat, and various gameplay systems.

• Utilize both hand-keyed animation techniques and motion capture data.

• Integrate and evaluate animations directly within the game engine.

• Work with animation state machines, blend trees, and animation layers.

• Collaborate with designers, riggers, programmers, and fellow animators to achieve a balance between visual quality and responsive gameplay.

• Assist in motion capture shoots and support the cleaning up of motion capture data.

• Test animations within context and take feedback from the broader development team into account.

• Troubleshoot animation and implementation challenges with guidance from senior team members.

• Acquire knowledge and work with proprietary tools and established animation workflows.

• Contribute to enhancing animation processes and the overall quality of gameplay.


⛳️ Requirements

• At least 1 year of professional production experience or equivalent junior, internship, or game development experience.

• Strong proficiency in Autodesk Maya, particularly with animation layers and the Graph Editor.

• Solid understanding of realistic body mechanics, weight, timing, and character performance.

• Comprehension of how animation enhances responsive and engaging gameplay.

• A portfolio or demo reel showcasing character animation abilities.

• Excellent communication and teamwork skills.

• Detail-oriented mindset.

• Openness to feedback, a dedication to continuous learning, and a desire to enhance technical capabilities.

• Ability to work effectively within a collaborative, remote-first team environment.

• Experience with Unreal Engine or Unity is a plus.

• Familiarity with MotionBuilder is advantageous.

• Experience handling and refining motion capture data is a bonus.

• Understanding of gameplay animation systems and implementation within the engine is a plus.

• A passion for playing and creating video games is a bonus.


🏝️ Benefits

• Remote-first work setup.

• Full-time employee position available for residents of Ireland.

• Contractor arrangement for applicants residing outside of Ireland.

• Opportunities to enhance technical skills and learn from seasoned team members.

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