Senior Technical Animator

Posted Jul 7

This is a fully remote position, open to applicants in United States.

📋 Description

• Develop, optimize, and sustain animation systems within Unreal Engine 5 to fulfill the project's artistic, technical, multiplayer, and platform specifications.

• Design, test, and deliver animation, physics, procedural animation, and rigging solutions for real-time gameplay experiences.

• Establish and manage Animation Blueprints, Control Rigs, physics assets, animation frameworks, and tools for animators that enhance content implementation efficiency.

• Collaborate with Animation, Design, Art, and Engineering teams to guarantee that animation features are both artistically compelling and functionally dependable.

• Assess the needs of the Animation team and enhance workflows, pipelines, best practices, and documentation to ensure consistent adherence to artistic and design principles.

• Engage in planning activities, define achievable milestone objectives, and clearly communicate risks, dependencies, and implementation requirements.

• Actively participate in the creative process of the Animation team by giving, receiving, and integrating feedback.

• Guide junior team members and exemplify a high standard of craftsmanship, problem-solving, accountability, and teamwork.


⛳️ Requirements

• Over 7 years of experience as a Technical Animator, including at least one completed title in Unreal Engine 5 in a Technical Animator capacity.

• Proficient in Unreal Engine 5 animation systems, such as Animation Blueprints, Blueprints, components, interfaces, and class-inheritance or object-oriented workflows.

• Solid understanding of state-driven and parameterized animation methods, runtime gameplay animation, and performance-oriented implementations.

• In-depth knowledge of real-time character rigging techniques, including weighting, blend shapes, deformation joints, and related animation software workflows, such as Blender.

• Proven experience in designing user-friendly tools, frameworks, and workflows that empower animators and enhance production efficiency.

• Strong debugging and documentation abilities, with the capacity to identify complex animation problems and articulate solutions effectively.

• Comprehensive understanding of animation, art fundamentals, and aesthetic judgment as applied to real-time games.

• Proven track record of taking ownership of complex features with minimal supervision in a collaborative, cross-disciplinary setting.

• Exceptional written, visual, and verbal communication skills, coupled with strong organizational and self-management capabilities.

• Comfortable working within a remote, globally distributed team environment.


🏝️ Benefits

• Annual professional development opportunities.

• Stipends for home office expenses.

• Paid time off for volunteering or non-profit engagements.

People also viewed

Plug and Play Tech Center1 day ago

Game Artist, Animator

UA flagUkraine OnlyFull-time3D Artist
ApplyView job
Bybit1 day ago

Animator Intern

AE flagUnited Arab Emirates (UAE) OnlyInternship3D Artist
ApplyView job
Canva1 day ago

Motion Designer – 6-month Contract

ID flagIndonesia OnlyFreelance3D Artist
ApplyView job
VRChat Inc.1 day ago

Unity Technical Artist – Event Pipeline

US flagUnited States OnlyFull-time3D Artist
ApplyView job
Mobbin1 day ago

Brand & Motion Designer – Part-time

SG flagSingapore OnlyPart-time3D Artist
ApplyView job
Halon Entertainment2 days ago

Environment Artist

US flagUnited States OnlyFreelance3D Artist
ApplyView job

Never miss a great job!

Get handpicked remote jobs straight to your inbox weekly.

Trusted by 7,400+ designers