Senior Systems Engineer

Posted 10 hours ago

This is a fully remote position, open to applicants in United States.

📋 Description

• Design, develop, and uphold essential gameplay systems and frameworks throughout the project.

• Create and sustain custom Unreal Engine plugins tailored for project-specific tools and gameplay requirements.

• Architect and execute multiplayer and networked gameplay systems, focusing on replication strategies and network optimization.

• Take ownership of technical decisions regarding systems, balancing production demands with performance and maintainability.

• Collaborate with designers and gameplay programmers to convert design concepts into adjustable systems.

• Recognize architectural risks and technical debt while proactively driving towards solutions.

• Mentor junior and mid-level engineers through code reviews, collaborative programming, and providing technical guidance.

• Diagnose and resolve intricate systemic issues throughout production, QA, and post-launch phases, utilizing Jira for tracking and prioritizing tasks.

• Document system architecture, workflows, and design patterns in Confluence.

• Engage in and assist in leading code reviews, design discussions, and sprint planning sessions.

• Remain updated on systems programming and Unreal Engine best practices, enhancing existing systems.

• Deliver stable and scalable systems that are user-friendly and easily extendable.

• Minimize technical risks, elevate engineering skill levels, and boost project efficiency, maintainability, and velocity.


⛳️ Requirements

• Over 8 years of professional experience in game development or at least 2 shipped AAA titles, with a focus on systems or gameplay programming.

• Strong expertise in systems and framework design, including data-driven architecture, modular/extensible system design, and gameplay frameworks.

• Profound knowledge of gameplay programming, evidenced by a successful track record of delivering gameplay systems in Unreal Engine.

• Experience in designing and developing Unreal Engine plugins.

• Solid hands-on experience in multiplayer and networked gameplay, including replication, RPCs, network optimization, and troubleshooting networked issues.

• Excellent proficiency in C++ and Blueprints within Unreal Engine.

• A true passion for mentoring fellow engineers and supporting their professional development.

• Preferred: Knowledge of Unreal Engine core/engine-level, previous leadership experience, experience delivering systems that scaled beyond MVP, proficiency in Unreal Engine performance profiling and optimization, familiarity with source control tools such as Perforce, and a passion for horror games or narrative-driven experiences.


🏝️ Benefits

• Profit sharing

• Medical insurance

• Dental insurance

• Vision insurance

• 401(k) matching

• FSA/HSA

• Paid time off

• Sick time

• Holidays

• Parental leave

People also viewed

NinjaOne7 hours ago

Senior Software Engineer – Performance, Scalability, Systems Engineering

US flagCalifornia, +17 more statesFull-timeSystems Engineer$160k – $240k/year
ApplyView job
ALTEN Technology USA8 hours ago

Senior Systems Engineer

US flagColorado OnlyFull-timeSystems Engineer$110k – $150k/year
ApplyView job
CSL8 hours ago

EHS&S Systems Architect

US flagUnited States OnlyFull-timeSystems Engineer
ApplyView job
GridUnity11 hours ago

Senior Power System Engineer – AI Grid Studies

US flagUnited States OnlyFull-timeSystems Engineer$154k – $205k/year
ApplyView job
DaVita Kidney Care12 hours ago

Systems Analyst – Technology

US flagPennsylvania OnlyFull-timeSystems Engineer$78k – $119k/year
ApplyView job
H&R Block12 hours ago

P&C Systems Analyst

US flagMissouri OnlyFull-timeSystems Engineer$62.8k – $94.2k/year
ApplyView job

Never miss a great job!

Get handpicked remote jobs straight to your inbox weekly.

Trusted by 7,400+ designers