
Senior Gameplay Animator
Posted Jul 27

Posted Jul 27
This is a fully remote position, open to applicants in New York.
• Develop animations for both grounded, realistic human characters and fantastical inhuman figures.
• Transform animations from design specifications through key poses to final animations, ensuring responsive yet authentic movement.
• Work in collaboration with various departments to integrate animations within the engine.
• Have successfully launched a character-driven game on console.
• Possess a comprehensive understanding of combat and grappling animations.
• Proficiency in Maya and Unreal Engine 5.
• Excellent communication skills, enhancing productivity and success in a remote team setting.
• A passion for narrative and psychological horror.
• Experience with MGear.
• Skilled in body and facial rigging.
• Familiarity with motion capture workflows and a keen interest in innovative technologies aimed at reducing costs and efforts in performance capture.
• Competitive salary and performance-based bonuses.
• Flexible work hours and remote work options.
• Opportunities for professional development and growth.
• A creative and collaborative work environment.
Remote Office
iLogos Game Studios
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