
Senior Game Designer β Product Builder, AI Games
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Serbia, +5 more countries.
β’ Identify and assess new gaming opportunities through market research, competitor analysis, player insights, and product data.
β’ Transform opportunities into defined product initiatives, outlining the concept, target audience, core gameplay loop, product hypothesis, success metrics, and commercial viability.
β’ Oversee AI-assisted game design encompassing core loops, systems, progression, economy, user experience (UX), retention, and monetization strategies.
β’ Quickly prototype and validate game ideas utilizing AI-assisted tools and streamlined development processes.
β’ Establish success metrics, analyze player behavior and testing outcomes, and provide clear recommendations on whether to scale, iterate, or discontinue projects.
β’ Manage product priorities and make informed trade-offs based on player impact, data insights, development effort, and business potential.
β’ Continuously enhance games based on metrics related to retention, engagement, monetization, experimentation, and player behavior.
β’ Collaborate closely with leadership to advance the utilization of AI in designing, prototyping, building, and scaling games more efficiently.
β’ Engage closely with the Chief AI Officer and a diverse, global team across various disciplines.
β’ Over 6 years of experience in the mobile gaming sector, preferably with casual or hybrid-casual titles.
β’ Robust game design background paired with product management experience or substantial product ownership.
β’ Proven experience in guiding games or significant products from initial concept through to launch and subsequent iterations.
β’ A history of owning product outcomes and key performance indicators (KPIs), rather than focusing solely on individual features.
β’ Strong comprehension of gameplay systems, progression mechanics, economic models, UX, retention, monetization, and LiveOps.
β’ In-depth knowledge of free-to-play (F2P) game economics and metrics, including retention, engagement, monetization, lifetime value (LTV), cost per install (CPI), and other relevant performance indicators.
β’ Proficient in working with analytics and experimentation, including data interpretation, hypothesis generation, test design, and result-driven actions.
β’ Capability to analyze successful games, understand their mechanics, and apply those insights to product decisions.
β’ Familiarity with using AI-assisted tools for ideation, prototyping, analysis, design, or content creation.
β’ Skillful in transforming ambiguous opportunities into precise product directions and actionable priorities.
β’ High level of ownership and ability to make independent decisions. You act swiftly and do not wait for complete information.
β’ Strong execution focus. You build, deliver, learn, and refine rather than getting bogged down in processes.
β’ Ability to collaborate across multiple regions and disciplines.
β’ Competitive USD compensation.
β’ Paid Time Off.
β’ Performance Bonus.
β’ Annual Performance Reviews.
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