Senior Character Artist

Posted 12 hours ago

This is a fully remote position, open to applicants in Arizona, +14 more states.

📋 Description

• Create, model, sculpt, and texture top-notch 3D character assets for real-time game engines like Unreal Engine or Unity.

• Convert 2D concept art and design specifications into fully developed stylized or photorealistic 3D character models.

• Produce high-poly sculpts and optimized, game-ready low-poly models featuring appropriate UVs and effective topology.

• Work alongside rigging and animation teams to ensure characters deform accurately and perform well during movement.

• Assist in establishing and maintaining uniform visual standards for characters throughout the game.

• Guide junior artists by offering constructive feedback and direction.

• Engage in character pipeline development and documentation to enhance workflow and efficiency.

• Collaborate with Tech Art to identify and resolve performance or compatibility challenges.


⛳️ Requirements

• Over 5 years of professional experience as a Character Artist within the gaming industry.

• At least one completed AAA or high-quality indie project.

• Expertise in 3D software such as Maya, Blender, and ZBrush.

• Proficient in texturing tools like Substance Painter/Designer.

• Strong understanding of human and creature anatomy, clothing, and material rendering.

• In-depth knowledge of topology, UV layout, and real-time rendering techniques.

• Experience with Unreal Engine 4/5.

• A compelling portfolio that demonstrates a variety of character work from stylized to realistic.


🏝️ Benefits

• Profit sharing

• Medical insurance

• Dental insurance

• Vision insurance

• 401(k) matching

• FSA/HSA

• Paid time off

• Sick time

• Holidays

• Parental leave

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