Online Adjunct Faculty – Programming for Game Engines

Posted Oct 20

This is a fully remote position, open to applicants in Alabama, +44 more states.

📋 Description

• Facilitate student engagement in a flexible and inclusive learning atmosphere utilizing a pre-established online course.

• Deliver instruction, feedback, and hands-on, application-oriented learning experiences.

• Respond within designated timeframes and proactively assist students who require extra support.

• Connect students with available resources and promote participation, collaboration, and strong faculty-student relationships.

• Maintain up-to-date knowledge in the field and share expertise along with supplementary materials.

• Assess student submissions and offer personalized, constructive feedback.

• Lead online discussions and cultivate an inclusive, engaging, and respectful environment.


⛳️ Requirements

• Bachelor’s degree in Game Programming, Computer Science, Software Engineering, or a related discipline.

• Over 2 years of experience in game programming or a comparable field.

• Expertise in Unreal Engine, Unity, C++, C#, Visual Scripting, Object-Oriented Programming, the SOLID Framework, Visual Studio, Engine APIs, and Plug-in/Tool Development.

• A minimum of 1 year of teaching experience is preferred.

• Must be a resident of any U.S. state except California.


🏝️ Benefits

• Retirement plan funded by the employer.

• Tuition-free program for employees.

• Opportunities for professional development.

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