
Live Ops Game Designer
Posted 4 days ago

Posted 4 days ago
This is a fully remote position, open to applicants in Cyprus.
• Design and oversee LiveOps features, encompassing events, passes, and offers, from the initial idea and scheduling to launch.
• Create themes and concepts for gacha, battle passes, and promotional offers.
• Work in collaboration with 2D/3D art teams by establishing requirements, briefing leads, and managing the asset pipeline for in-game features and content.
• Maintain web shops with fresh content and a current selection of offerings.
• Set up and implement game content using Unity.
• Conduct A/B tests, evaluate the performance of events, passes, and offers, and leverage insights to enhance future iterations.
• Minimum of 3 years of experience in Game Design, focusing on mid-core/hardcore mobile games.
• Demonstrated experience managing the complete LiveOps cycle: events, offers, testing, scheduling, and performance evaluation.
• Strong practical knowledge of Unity.
• Proven ability to work effectively in cross-functional teams, including development, art, analytics, and marketing.
• Deep player experience and a strong enthusiasm for the shooter genre.
• Proficiency in English at B1+ level.
• Proficiency in Russian at C1 level.
• Must possess hands-on experience with Unity.
• Russian language skills must be at C1 level or higher.
• Competitive salary.
• A dedicated and supportive team that appreciates creativity and ownership.
• Opportunities for career advancement.
• A culture founded on initiative, transparency, and collaboration.
LTS
Jobrack
Dane Street
BetterHelp
Get handpicked remote jobs straight to your inbox weekly.