
Lead Programmer
Posted Aug 26

Posted Aug 26
This is a fully remote position, open to applicants in Ireland.
• Provide technical guidance and leadership to a team of both senior and junior programmers.
• Establish robust coding standards and best practices for team members.
• Promptly report project risks, propose mitigation strategies, and escalate issues when required.
• Analyze and produce technical documentation.
• Share expertise and knowledge with teams at Black Shamrock and Virtuos.
• Develop and implement NPC behaviors and character movement in Unreal Engine 5.
• Achieve design objectives by creating realistic NPC behaviors, movement, and animations.
• Collaborate closely with Game Designers, Animators, and Project Managers.
• Deliver high-performance, high-quality code consistently.
• Prioritize and execute tasks effectively.
• Anticipate the technical needs of production.
• Demonstrated leadership experience in the gaming industry.
• Proven lead with expertise in Unreal Engine and at least one shipped title where they served as the lead.
• Minimum of 5 years of experience with Unreal Engine.
• Proficient in programming character movement and animation systems.
• Established ability to collaborate with designers and animators on character movement and animation systems.
• Experience in developing tools for debugging and enhancing movement and animation.
• Practical experience with Mover is highly desirable.
• Expertise in building animation blueprints is also highly desirable.
• Knowledge of AI is considered an advantage.
• Competitive salary and performance-based incentives.
• Opportunities for professional growth and development.
• Collaborative work environment with a passionate team.
• Flexible working hours and remote work options.
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