
Lead Level Artist
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Canada.
• Oversee a team of artists dedicated to creating engaging, stylized, high-quality level art and immersive world-building.
• Collaborate with Art Leads to mentor, manage, and inspire World Builders and Level Artists.
• Work alongside the Art Director, Associate Art Director, and other Leads to maintain artistic consistency throughout the project.
• Partner with Design and Narrative Leads to develop immersive and credible environments.
• Design and enhance modular architectural systems for levels.
• Offer objective, empathetic feedback and set achievable development timelines.
• Supervise the daily operations of the World Art Team.
• Guide and support artists in their career growth and professional development.
• Create and oversee asset lists in collaboration with internal and external partner teams.
• Coordinate workflows, promote interdisciplinary communication, and facilitate efficient game-world construction.
• Collaborate with design, art, engineering, animation, and audio teams to deliver a top-tier AAA experience.
• Stay updated on technological advancements and identify solutions to developmental challenges.
• A minimum of 7 years of experience in internal game development, focusing on environmental art or level architecture.
• At least 2 shipped titles; experience with UE5/UE4 preferred; one title in a leadership role; AAA titles preferred.
• Previous experience leading other artists and managing their career growth, goal-setting, and overall job performance.
• Clear and effective communication and collaboration skills across multiple disciplines and locations.
• Familiarity with current industry-standard tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc.
• Recent experience with industry-standard game editors; UE5 preferred.
• Proficient in industry-standard asset management tools.
• Capability to support, inspire, and elevate team skills.
• Knowledge of traditional drawing and/or painting techniques, with the ability to sketch concepts on paper.
• Strong awareness of spatial composition and proportions.
• Understanding of basic architectural principles.
• Comfortable working in an iterative design setting.
• Strong, empathetic leadership with proven mentoring abilities and a history of fostering high-functioning teams.
• Excellent written and verbal communication abilities.
• Experience working in cross-disciplinary teams.
• Demonstrated persistence, self-motivation, and a proactive approach.
• Ability to maintain effectiveness and quality under pressure, ambiguity, and shifting priorities.
• Skill in building trust-based relationships and navigating organizational complexity with emotional intelligence and tact.
• Openness to feedback and guidance, eagerness to learn new skills, and capability to produce quality revisions.
• Strong ownership, autonomy, attention to detail, organization, and commitment to high-quality standards.
• For candidates in Quebec: professional proficiency in both French and English; English is required for collaboration with U.S. teams and international partners, as well as for specialized technical documentation.
• Equal opportunity employer dedicated to providing reasonable accommodations for qualified individuals with disabilities.
• Reasonable accommodations available for participation in the job application or interview process, performing essential job functions, and receiving other employment benefits and privileges.
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