
Environment Artist
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in New York.
• Collaborate within a small team to develop a complex, rich, and immersive world.
• Gather and arrange suitable reference materials.
• Utilize concept art and/or references to produce distinctive and modular high-quality game-ready 3D assets.
• Ensure assets are properly optimized for the intended platforms.
• Work with external partners as necessary to review and integrate assets.
• Diagnose and resolve problems as they arise.
• Contribute to the project during its early development stages to help establish the tone and world of the game.
• Preference for candidates with experience in shipping a third-person Unreal title on console.
• Prior experience in a professional game development setting, with at least one shipped Unreal product.
• High proficiency in written and spoken English.
• Portfolio showcasing 3D modeling and texturing exclusively using realistic assets.
• Familiarity with PBR material pipelines.
• Experience in modular asset construction and world-building.
• Strong understanding of color and composition principles.
• Excellent lighting skills, particularly with Lumen.
• Examples of workflow stages from inception to completion.
• Expert-level skills in Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine.
• Proactive mindset, high self-motivation, exceptional communication abilities, and capability to self-organize for remote work.
• Some experience is required.
• Full-time contractor position.
• Remote work arrangement.
• Occasional travel to New York City.
Plug and Play Tech Center
Secret 6
Lockwood Publishing Ltd
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