3D Generalist Artist – Mid to Senior Level

Posted 1 day ago

This is a fully remote position, open to applicants in Philippines.

📋 Description

• Design and develop high-fidelity 3D assets, encompassing hard surface models, environments, props, and organic elements, utilizing Autodesk Maya, ZBrush, Substance Painter, and Substance Designer.

• Ensure assets are optimized for real-time rendering while preserving a superior level of quality and realism.

• Create clean and efficient topology, UV layouts, and texture maps that align with industry and project standards.

• Collaborate closely with concept artists and leads while considering artistic direction and gameplay requirements.

• Provide support across various art areas as necessary, showcasing flexibility and adaptability in asset creation.

• Follow project guidelines, keeping leads and project managers informed about task progress.

• Engage in team meetings, reviews, and critiques to enhance workflows and foster a collaborative atmosphere.

• Incorporate feedback effectively and implement revisions as necessary to meet quality standards.

• Conduct research and remain informed about industry trends, tools, and techniques to continuously enhance workflow and asset quality.

• Execute other assigned duties with diligence and a commitment to excellence.


⛳️ Requirements

• 3–5 years of experience in AAA game development, particularly emphasizing generalist skills across hard surface and various asset types.

• Strong foundation in art, design, or a related discipline.

• Extensive knowledge of realistic and high-fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing.

• Proficient in Maya, ZBrush, Substance Painter/Designer, or similar software.

• Solid understanding of art fundamentals, such as shape language, material definition, and lighting.

• Creativity, resourcefulness, and problem-solving abilities to address complex modeling challenges.

• Exceptional communication and teamwork skills for effective collaboration with cross-functional teams.

• Capability to accept direction, apply feedback constructively, and work efficiently within deadlines.

• Experience with multiple asset types (hard surface, props, environments, organic) is a significant advantage.

• Must have at least one AAA released title to their credit.


🏝️ Benefits

• Opportunity to contribute to AAA projects.

• Stable employment and opportunities for professional growth within an international setting.

• Access to training platforms and workshops to enhance your skills.

• A community of individuals who understand and share your passion for gaming.

• A team composed of like-minded individuals.

• A culture that promotes diversity and inclusion to unite exceptional talents.

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