
Capture Artist β FTC, 6 Months
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in United Kingdom.
β’ Design and strategize cinematic capture concepts for producing high-quality in-engine cinematic trailers.
β’ Utilize Unreal Engine Sequencer along with other Unreal Engine tools to craft in-game scenes and sequences for capture.
β’ Perform in-game and in-engine shot captures, either independently or alongside video editors, for trailer projects and video content.
β’ Collaborate with Brand Managers and external studios to brainstorm trailers and video assets that resonate with the creative vision of the game.
β’ Participate in video editing and trailer creation as necessary.
β’ Create trailers, key campaign materials, advertisements, store trailers, gameplay videos, developer videos, explainer videos, update videos, reels, and TikTok content.
β’ Advanced expertise in Unreal Engine Sequencer.
β’ Proficient in the Adobe suite, including Premiere Pro and After Effects.
β’ A strong understanding of focal length, framing, and depth of field to replicate real-world cameras in UE4 and 5.
β’ A genuine enthusiasm for playing first-person shooters.
β’ Significant experience in a similar role.
β’ Previous experience in the video game industry.
β’ Outstanding talent for trailer development coupled with a creative vision.
β’ Competitive salary and performance-based bonuses.
β’ Flexible working hours and remote work options.
β’ Opportunities for professional development and growth.
β’ Access to the latest tools and technologies in game development.
β’ Collaborative and creative work environment.
Empower
Empower
Delfina
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