
3D Environment Artist β Legendary AAA Stylized Project
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Uzbekistan.
β’ Develop modular level art assets and props from the ground up
β’ Design trim sheets, tileable and unique textures, and integrate them to produce high-quality assets
β’ Optimize assets for various platforms, including the creation of LODs and collision models
β’ Contribute to the environment of a dynamic, stylized AAA live-service game world
β’ Strong capability in crafting trim sheets, tileable and unique textures, and merging them effectively
β’ Focus on creating assets from scratch rather than merely placing them in the environment
β’ Solid modeling experience across a range of styles
β’ Proficiency in manually adjusting weighted normals for assets
β’ Extensive knowledge of baking and texturing using Marmoset, Substance Painter, and Substance Designer
β’ Ability to seamlessly bake assets composed of multiple components
β’ Strong experience with Maya is advantageous
β’ Familiarity with Unreal Engine 5
β’ Minimum of 2 years of professional experience in the video game industry creating architecture and props
β’ A passion for game creation and a quick learning ability is an asset
β’ Collaborate with an international team of top-tier professionals on exciting and challenging projects
β’ Opportunities for learning & development β mentoring, lectures, and participation in industry conferences and events
β’ Comprehensive medical care package
β’ Reasonably flexible working hours
β’ Availability of breakfasts, snacks, fruits throughout the day, as well as tea and coffee machines
Sperasoft
Allstate Northern Ireland
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