3D Environment Artist – Legendary AAA Stylized Project

atSperasoftRemoteUZ flagUzbekistanFull-time3D ArtistJuniorMid-level

Posted 1 day ago

This is a fully remote position, open to applicants in Uzbekistan.

πŸ“‹ Description

β€’ Develop modular level art assets and props from the ground up

β€’ Design trim sheets, tileable and unique textures, and integrate them to produce high-quality assets

β€’ Optimize assets for various platforms, including the creation of LODs and collision models

β€’ Contribute to the environment of a dynamic, stylized AAA live-service game world


⛳️ Requirements

β€’ Strong capability in crafting trim sheets, tileable and unique textures, and merging them effectively

β€’ Focus on creating assets from scratch rather than merely placing them in the environment

β€’ Solid modeling experience across a range of styles

β€’ Proficiency in manually adjusting weighted normals for assets

β€’ Extensive knowledge of baking and texturing using Marmoset, Substance Painter, and Substance Designer

β€’ Ability to seamlessly bake assets composed of multiple components

β€’ Strong experience with Maya is advantageous

β€’ Familiarity with Unreal Engine 5

β€’ Minimum of 2 years of professional experience in the video game industry creating architecture and props

β€’ A passion for game creation and a quick learning ability is an asset


🏝️ Benefits

β€’ Collaborate with an international team of top-tier professionals on exciting and challenging projects

β€’ Opportunities for learning & development – mentoring, lectures, and participation in industry conferences and events

β€’ Comprehensive medical care package

β€’ Reasonably flexible working hours

β€’ Availability of breakfasts, snacks, fruits throughout the day, as well as tea and coffee machines

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