
3D Environment Artist – Legendary AAA Stylized Project
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Kazakhstan.
• Develop modular level art assets and props from the ground up.
• Design trim sheets, tileable and unique textures, and effectively integrate them to produce high-quality assets.
• Optimize assets for various platforms, which includes creating LODs and collision models.
• Proficient in creating trim sheets, tileable and unique textures, and effectively combining them.
• Solid modeling experience across various styles is preferred.
• Capability to manually modify weighted normals for assets.
• Extensive knowledge of baking and texturing using tools such as Marmoset, Substance Painter, and Designer.
• Ability to seamlessly bake assets composed of multiple parts.
• Strong experience with Maya is advantageous.
• Proficient in utilizing Unreal Engine 5.
• Minimum of 2 years of professional experience in the video game industry focusing on architecture and props.
• A passion for game creation and a quick learning ability will be considered a plus.
• Collaborate with an international team of top-tier professionals on engaging and challenging projects.
• Opportunities for Learning & Development – including mentoring, lectures, and participation in industry conferences and events.
• Comprehensive Medical Care package.
• Reasonably flexible working hours.
• Availability of breakfasts, snacks, and fruits throughout the day, along with tea and coffee machines.
Sperasoft
Allstate Northern Ireland
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