3D Environment Artist – Legendary AAA Stylized Project

atSperasoftRemoteKZ flagKazakhstanFull-time3D ArtistJuniorMid-level

Posted 1 day ago

This is a fully remote position, open to applicants in Kazakhstan.

📋 Description

• Develop modular level art assets and props from the ground up.

• Design trim sheets, tileable and unique textures, and effectively integrate them to produce high-quality assets.

• Optimize assets for various platforms, which includes creating LODs and collision models.


⛳️ Requirements

• Proficient in creating trim sheets, tileable and unique textures, and effectively combining them.

• Solid modeling experience across various styles is preferred.

• Capability to manually modify weighted normals for assets.

• Extensive knowledge of baking and texturing using tools such as Marmoset, Substance Painter, and Designer.

• Ability to seamlessly bake assets composed of multiple parts.

• Strong experience with Maya is advantageous.

• Proficient in utilizing Unreal Engine 5.

• Minimum of 2 years of professional experience in the video game industry focusing on architecture and props.

• A passion for game creation and a quick learning ability will be considered a plus.


🏝️ Benefits

• Collaborate with an international team of top-tier professionals on engaging and challenging projects.

• Opportunities for Learning & Development – including mentoring, lectures, and participation in industry conferences and events.

• Comprehensive Medical Care package.

• Reasonably flexible working hours.

• Availability of breakfasts, snacks, and fruits throughout the day, along with tea and coffee machines.

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