Unity Technical Artist

Posted 10 hours ago

This is a fully remote position, open to applicants anywhere in the world.

📋 Description

• Concentrate on enhancing performance, rendering, shaders, and asset efficiency for a mobile multiplayer shooter that includes a Battle Royale mode on iOS and Android.

• Ensure reliable performance and exceptional visual quality across a diverse range of mobile devices.

• Collaborate closely with artists and engineers to connect art with technology.

• Enhance content pipelines and address performance bottlenecks.

• Assist the development team with technical and programming responsibilities.

• Identify and rectify performance issues related to assets, shaders, and rendering.

• Optimize textures, models, animations, VFX, and various art assets for mobile platforms.

• Analyze CPU/GPU performance and apply optimization strategies.

• Create tools and scripts to facilitate efficient art workflows.

• Work alongside artists and developers to establish best practices for performance.

• Offer technical support to the art team and uphold optimization standards.

• Aid the development team with programming tasks related to UI/UX.


⛳️ Requirements

• Over 5 years of experience in the gaming industry.

• Demonstrated experience as a Technical Artist, ideally within the gaming sector.

• Strong portfolio showcasing performance optimization capabilities.

• Proficiency in the Unity game engine.

• Familiarity with profiling tools such as PIX, RenderDoc, or equivalent.

• Skills in C# and C++ programming languages.

• Knowledge of shader programming languages including HLSL and GLSL.

• Experience with Shader Graph in the Unity engine.

• Exceptional analytical and problem-solving abilities.

• Strong communication and teamwork skills.

• Proven experience in optimizing games for a variety of Android and iOS devices.

• Previous experience with mobile shooters, multiplayer games, or Battle Royale projects is a plus.

• Understanding of performance challenges unique to real-time multiplayer games is a plus.

• Familiarity with GPU/CPU optimization, draw calls, batching, overdraw, memory usage, and constraints of mobile rendering is a plus.

• Experience in optimizing VFX, shaders, animations, and 3D assets for mobile platforms is a plus.


🏝️ Benefits

• Work remotely from any location around the globe.

• Flexible working hours.

• Opportunities for professional growth.

• A supportive atmosphere built on trust and care.

• A respectful and inclusive work environment.

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