
Freelance 3D Artist
Posted 20 hours ago

Posted 20 hours ago
This is a fully remote position, open to applicants in France.
• Assist the Lead Artist in conceptualizing and realizing the vision for the game.
• Design and develop a high-quality, scalable user interface from initial concept to final integration in Unity.
• Establish and maintain a detailed UI Style Guide and libraries of reusable components.
• Produce high-quality 3D assets, including characters, props, and environmental art, ensuring optimal performance on mobile devices.
• Set up, integrate, and animate UI scenes within the Unity platform.
• Collaborate with Game Designers to ensure the user interface aligns with gameplay and accessibility objectives.
• Enhance and contribute to LiveOps initiatives.
• Rapidly iterate based on team feedback and user data from live sessions.
• Suggest innovative ideas to increase player engagement and enhance the user experience.
• Develop game design specifics, oversee testing, and modify the game based on player input.
• Participate in significant decision-making alongside a multidisciplinary team.
• Proficient in Unity, with the capability to implement and optimize directly within the engine.
• Exceptional 3D design abilities, with a strong understanding of visual hierarchy, composition, and readability.
• Solid experience in UI design.
• A strong awareness of emerging trends in mobile gaming, along with the ability to creatively analyze and learn from successful case studies.
• Experience working collaboratively with cross-functional remote teams.
• Fluent in English.
• Willingness to commit to a three-month part-time contract, with availability for two to three days per week.
• Must be available within a two-hour time zone difference from CET.
• Competitive compensation package.
• Additional benefits depending on your country of residence.
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