
Senior Cinematic Animator
Posted 12 hours ago

Posted 12 hours ago
This is a fully remote position, open to applicants in Canada.
• Depict character and object movements and behaviors, seamlessly integrating them with gameplay and visual storytelling.
• Collaborate with the Principal Animator to create and implement gameplay and cinematic animations.
• Utilize animation principles such as weight, balance, inertia, and posing.
• Demonstrate a solid understanding of motion, acting, and timing.
• Ensure animations adhere to technical and visual quality standards while aligning with the project's artistic vision.
• Work closely with production team members to address technical and design challenges.
• Offer guidance and mentorship to junior animators.
• Proactively identify and address potential conflicts or production challenges.
• Communicate technical and artistic limitations while proposing viable solutions.
• Assess the animation pipeline for potential enhancements.
• Modify and polish animations as instructed by the Art Director and Principal Animator.
• Assist with Unreal Engine integrations within motion trees, character components, blend spaces, and related systems.
• Engage proactively to support team and project objectives.
• Mentor junior team members.
• Undertake other ad-hoc tasks as needed.
• Over 7 years of experience in animation within a game development setting.
• Proficient in standard animation software such as Maya, 3D StudioMax, and MotionBuilder.
• Demonstrated ability to complete work on time while maintaining consistent communication with the team.
• Capability to work collaboratively in a team environment and under pressure.
• Ability to excel in a fast-paced work environment while ensuring high-quality outcomes.
• Excellent written and verbal communication skills in English.
• Strong enthusiasm for creating and playing games.
• Equal opportunity employer.
• Supportive and inclusive work environment.
• Disability accommodations available.
• Formal education is not always necessary.
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