Senior/Lead Gameplay Animator – 3C, FPS

Posted 3 days ago

This is a fully remote position, open to applicants in Canada, +5 more countries.

📋 Description

• Take charge of gameplay animation features from initial concept to final execution, which includes gathering references, prototyping, asset creation, integrating into the engine, debugging, and refining.

• Develop character movement and action animations for locomotion, directional shifts, stance transitions, traversal, and combat interactions.

• Contribute to first-person animations, full-body movements, weapon handling, and camera feedback.

• Collaborate with designers and programmers to enhance movement responsiveness, action timing, transitions, interruption behaviors, weight, and physicality.

• Construct and enhance animation graphs, state machines, blend setups, and animation layers within the project engine and tools.

• Utilize keyframe animation and motion-capture workflows.

• Assess work in playable builds, diagnose animation issues, and work collaboratively across disciplines to address them.

• Streamline workflows and tackle runtime, asset, and production limitations alongside technical animation and engineering teams.

• At the Lead level, oversee feature planning, set quality standards, provide constructive feedback, mentor colleagues, and create and implement animations directly.


⛳️ Requirements

• Demonstrated experience in creating and implementing gameplay animations for AAA first-person shooters, with evident ownership of features or animation systems.

• Strong portfolio showcasing body mechanics, weight, timing, posing, and responsive gameplay animation.

• Hands-on experience in transferring animation assets into a game engine and refining behaviors in playable builds.

• Familiarity with animation graphs, state machines, blending, additive animation, and gameplay-driven transitions.

• Comprehension of how character movement, player controls, and camera behaviors interact and shape the overall game experience.

• Proficient in professional animation tools, including keyframe animation and motion-capture editing.

• Capability to investigate animation challenges and collaborate with design and engineering partners to find solutions.

• Strong sense of ownership, effective communication, and reliable delivery within production deadlines.

• Recent experience in AAA FPS production, 3C animation systems, technical animation, or related action-game experience is preferred.

• Familiarity with inverse kinematics, motion matching, procedural animation, motion warping, animation retargeting, scripting, or tool development is a plus.


🏝️ Benefits

• Competitive salary and performance-based bonuses.

• Comprehensive health and wellness benefits.

• Opportunities for professional development and career advancement.

• Flexible work hours and remote work options.

• Collaborative and inclusive work environment.

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