Senior Technical Artist

Posted Aug 21

This is a fully remote position, open to applicants in Serbia, +2 more countries.

📋 Description

• Take ownership of and enhance the technical art pipeline within Unity.

• Develop efficient workflows for asset preparation, importation, validation, integration, and optimization.

• Design tools, scripts, and automated solutions to minimize repetitive tasks and reduce production errors.

• Set technical standards for assets, textures, atlases, materials, shaders, prefabs, and UI implementation.

• Ensure that visual assets retain a high-quality, premium appearance when integrated into Unity.

• Analyze and optimize content for mobile performance, memory usage, loading times, and rendering efficiency.

• Create reusable and scalable solutions that enhance production across various features and teams.

• Collaborate closely with UI Artists, Animators, the Art Director, Game Designers, and Developers to address technical challenges and streamline production processes.

• Produce clear technical documentation and establish best practices for Art and Development teams.

• Construct and uphold efficient, scalable technical art workflows for a premium mobile project.


⛳️ Requirements

• Senior-level Technical Artist with substantial professional experience in Unity.

• Deep understanding of Unity asset pipelines, UI implementation, prefabs, textures, atlases, materials, shaders, and optimization techniques.

• Strong scripting and automation capabilities, including the creation of practical tools for Unity.

• Excellent grasp of mobile performance and optimization strategies.

• Ability to devise technical solutions that are reusable, scalable, maintainable, and user-friendly for artists.

• Thorough understanding of the entire asset lifecycle, from source files to final implementation in Unity.

• Strong problem-solving abilities and the capacity to identify and enhance inefficient workflows.

• Keen visual sensibility and the capability to maintain the project's premium luxury quality during technical implementation.

• Advantageous: Experience in social casino, slots, or highly refined mobile games.

• Advantageous: Background in UI-heavy projects and handling large volumes of 2D content.

• Advantageous: Knowledge of 3D workflows, shaders, and lightweight visual effects.

• Advantageous: Experience in creating Unity Editor tools, validators, batch-processing tools, or automated asset pipelines.


🏝️ Benefits

• SD Solutions claims to provide benefits; however, specific details regarding these benefits are not included in the posting.

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