Senior Combat Designer – Enemies, Bosses

atInsomniac GamesRemoteUS flagUnited StatesFreelanceDesignerSenior$70 – $90/hour

Posted 22 hours ago

This is a fully remote position, open to applicants in United States.

📋 Description

• Responsible for ensuring the quality and timely delivery of combat gameplay centered on enemies, mini-bosses, and bosses.

• Design and refine enemy AI combatants, mini-boss characters, and large-scale boss encounters.

• Engage in initial design, prototyping, iteration, balancing, and polishing processes.

• Utilize proprietary internal tools and scripting systems to implement and enhance Enemy AI and bosses.

• Collaborate with a cross-disciplinary pod, including Gameplay Programming, Animation, and other teams.

• Create and maintain gameplay system documentation that outlines functionality and best practices for Enemy AI.

• Collect and prioritize feedback to implement improvements focused on clarity, balance, and playability.

• Assist Mission Designers by providing best practices, training, and modeling encounters.

• Directly work on combat encounters within Missions as necessary.

• Coordinate efforts on game-wide combat matters such as difficulty, balance, enemy differentiation, and introductions.

• Foster a safe, supportive, and creative work environment.

• Carry out other creative responsibilities as required.


⛳️ Requirements

• A minimum of five years of professional game design experience.

• At least one shipped title as a Combat Designer.

• In-depth knowledge of the current trends and techniques in combat design within the gaming industry.

• Experience in designing, prototyping, implementing, and refining enemy AI combatants and boss characters.

• High proficiency in modern game engines such as Unreal or proprietary engines.

• Demonstrated ability in scripting, prototyping, and iterating gameplay systems directly.

• Experience in 3D layout is advantageous.

• Strong written, verbal, and visual communication skills across various disciplines.

• Proficiency in calculating figures and amounts using percentages, proportions, area, circumference, and volume.

• Capability to apply basic algebra and geometry.

• Ability to address practical problems with limited standardization.

• Skill in interpreting written, oral, diagram, or schedule-based instructions.

• Intermediate knowledge and experience with level editing tools and scripting, including Unreal Engine, Unity, or similar editors.

• Intermediate proficiency in Maya or other leading 3D modeling software.

• Experience with Adobe Illustrator and UE4 Blueprint scripting is a plus.

• Familiarity with Microsoft Office Suite.

• Excellent interpersonal and communication skills.


🏝️ Benefits

• Medical insurance.

• Dental insurance.

• Vision insurance.

• Background check conducted at the offer stage.

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