
Senior Artist
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Romania.
• Create and design environments that enhance gameplay clarity, facilitate player navigation, and promote visual storytelling.
• Ensure visual quality and consistency of levels in accordance with the project's standards and artistic direction.
• Collect and organize reference materials for environmental assets.
• Adhere to studio workflows, naming conventions, and asset management protocols.
• Construct and modify modular environment assets to design architectural and environmental spaces.
• Prepare visual breakdowns, reference boards, and asset lists as needed.
• Provide production and artistic assistance to the Lead Level Artist.
• Integrate environment assets and textures into the levels.
• Optimize levels for performance in collaboration with Tech Art and Design (draw calls, LODs, streaming).
• Establish asset properties related to visuals and performance (LODs, collisions, materials).
• Assist with bug fixing and visual enhancements throughout the production and testing phases.
• Assess level quality in the engine and implement necessary improvements.
• Comprehension of architectural and natural environment composition, scale, and structure.
• Familiarity with gameplay clarity, player navigation, and principles of visual guidance.
• Experience in optimizing levels for real-time engines (LOD, draw calls, streaming, etc.).
• Proficient modeling skills for modular environment assets.
• Experience with Maya and/or Blender.
• Knowledge of material blending and vertex painting techniques.
• Proficiency in Unreal Engine or comparable real-time engines.
• Experience with Substance Painter/Designer.
• Understanding of physically based rendering (PBR) workflows and material standards.
• Strong attention to detail and consistency with the project's artistic style.
• Capability to work effectively within a multidisciplinary team.
• Knowledge of material optimization methods for real-time engines.
• Basic understanding of lighting principles and experience in adjusting lighting in real-time engines.
• Familiarity with procedural tools such as Houdini is advantageous.
• Experience contributing to shipped titles.
• Competitive salary.
• Projects that align with your skills and interests.
• Opportunity to collaborate with industry leaders on AAA titles.
• Opportunities for professional development.
• Flexible working arrangements.
• A workplace committed to diversity and inclusion.
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