
Reverse Engineer, Dataminer
Posted Oct 30

Posted Oct 30
This is a fully remote position, open to applicants in Poland.
• Oversee the development of the Wowhead Studio application for assets derived from datamining creatures, characters, and various in-game objects.
• Gather game data and assets necessary for creating tools that enhance products and services.
• Maintain Wowhead’s WebGL model viewer tools.
• Utilize the TypeScript-based standard viewer implemented across the majority of the Wowhead website.
• Employ the C++ WebAssembly-based viewer for World of Warcraft Player Housing pages.
• Use the JavaScript-based Three.js model viewer.
• Keep technical documentation updated regarding game data, formats, change history, data-mining tools, and processes.
• Clearly and promptly communicate progress on tasks, any obstacles encountered, and role-related matters.
• Prior hands-on experience with data mining in World of Warcraft and/or Diablo IV.
• In-depth knowledge of programming languages including C++, Python, C#, TypeScript, and JavaScript.
• Familiarity with debugging, reverse engineering, and creating custom tools.
• Capability to read and understand x86/x64 assembly language, such as through IDA.
• Excellent written and verbal communication skills in English.
• Ability to work collaboratively in a remote setting and coordinate with stakeholders across various time zones.
• Demonstrated professionalism, reliability, and strong analytical and problem-solving abilities.
• Experience with Blizzard games is a plus for grasping project requirements and consumer perspectives.
• Full-time remote employment.
• Independent contractor agreement.
Logicalis Spain
Ace Waves
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