
Principal Game Programmer
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Germany.
• Lead technical and architectural choices across significant systems.
• Take ownership of challenging tasks, including extensive optimization, cross-system refactoring, and high-risk areas of the codebase.
• Establish and maintain technical standards and best practices.
• Mentor developers of all levels through pairing, code reviews, and providing technical guidance.
• Manage documentation and knowledge sharing for pertinent systems and domains.
• Identify, assess, and prototype new tools and workflows.
• Participate in the hiring process through technical interviews and onboarding.
• Work closely with the Technical Director on architectural and technical guidance.
• Over 10 years of experience in the game development sector.
• Expert-level command of C++.
• Profound understanding of programming principles, system design, and large-scale architectures.
• Significant experience in game programming, including engine-level work and tools development.
• In-depth knowledge of Unreal Engine internals and key subsystems.
• Proven history of shipping AA/AAA titles with substantial ownership of core systems.
• Strong skills in debugging, profiling, and optimization across CPU and GPU, including platform-specific tasks.
• Demonstrated experience in mentorship through pair programming, code reviews, and technical coaching.
• Exceptional communication and documentation abilities.
• Sound judgment regarding when to build, refactor, or release as-is.
• Minimum of 2 years of console programming experience with PlayStation or Xbox.
• Candidates should be located in time zones within +/- 2 hours of Germany (CET/CEST), or be willing and able to relocate to Germany.
• Modern, centrally located office in Frankfurt, Germany (close to Messe).
• Complimentary language courses.
• Monthly allowances for remote work and gym memberships.
• Monthly allowance for the Deutschlandticket.
• Tax-free Probonio vouchers available each month.
• Free access to an online mental health platform (Bloom).
• Opportunities for career advancement with an annual learning & development budget.
• 28 days of paid vacation, plus time off on the 24th and 31st of December.
WAITS GmbH
Invisible Technologies
Mattermost
VulnCheck
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