Principal Environment Artist

atIllFonicRemoteUS flagUnited StatesFull-time3D ArtistLead$80k – $110k/year

Posted 5 days ago

This is a fully remote position, open to applicants in United States.

📋 Description

• Produce high-quality 3D artwork based on conceptual and design ideas.

• Develop props, architectural structures, and terrain models, along with textures and materials.

• Collaborate with the team to design and organize gameplay environments.

• Work on white-box levels through to final set dressing and lighting.

• Contribute to the artistic vision of the game.

• Assist in creating efficient art pipelines to enhance productivity.

• Help establish and uphold a high standard of quality for the game.

• Aid in defining work scopes for timely milestone achievements.

• Mentor fellow art team members.


⛳️ Requirements

• A portfolio showcasing strong expertise as an Environment Artist.

• Experience in shipping multiple titles using Unreal Engine.

• Proficient in creating and comprehending PBR materials.

• Background in multiplayer games and/or shooters.

• Familiarity with Substance Painter, Substance Designer, and/or Quixel Suite.

• Over 7 years of professional experience in developing high-quality game titles.

• Strong understanding of level design, scale, and gameplay flow.

• Passionate about playing and creating games.

• Self-motivated with excellent communication skills.

• Demonstrated experience in mentoring and instructing other artists.

• Proven ability to tackle challenges and solve problems with a strong sense of ownership.

• Experienced in collaborating closely with various disciplines while being a team player.

• Advanced knowledge of lighting, composition, and set dressing.

• Advanced skills in Maya/Max, Photoshop, and ZBrush.

• Comprehensive understanding of contemporary game art pipelines and methodologies.


🏝️ Benefits

• Competitive salary and performance-based bonuses.

• Flexible working hours and remote work options.

• Opportunities for professional development and growth.

• Collaborative and inclusive work environment.

• Access to the latest tools and technologies in game development.

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